The University of Portsmouth has been at the forefront of Games Technology Education in the UK for nearly two decades. With a rich history of delivering excellence and a top destination for Games courses, our relationship with TIGA spans over a decade, having played a vital role in supporting the establishment of their University accreditation scheme. We are working closely in collaboration with academics, students, and industry through innovation and knowledge exchange for both students and members of staff, including via our new £5.2 million Centre for Creative and Immersive Technologies with current-gen console development, XR, mocap, photogrammetry, game audio, and VFX facilities. In a fast-paced industry where technology is constantly evolving, providing our graduates with the skills and industry network to push the boundaries of creative technologies is the backbone of our success.
The last 18 months have been challenging for all globally. The importance of technology has intensified, and we have continued to support the industry with high-quality and professionally-relevant graduates that can adapt and excel. Working closely with industry is more critical than ever, as games development culture has seen substantial challenges. Our curriculum design must continue to align with and be informed by actual practice and partnerships, forging kindness, inclusivity, and diversity in our field.
Neil Dansey said :-
“We are immensely proud to sponsor the TIGA awards. We are grateful and excited for our continued collaboration with UK developers on the co-curricular projects that our students have always found so meaningful and valuable.”
Dr Richard Wilson OBE, TIGA CEO, said: “TIGA is thrilled to have The University of Portsmouth offering their support to the TIGA UK Games Industry Awards 2021. We are happy to have the continued support of this innovative Educational Institution.”
TIGA is the trade association for the UK video games industry. Our vision is to make the UK the best place in the world to develop video games. Our core purpose is to strengthen the games development and digital publishing sector. To this end, we focus on four strategic objectives:
- influencing Government policy via effective political representation;
- raising the profile of our industry to influence public policy;
- enhancing education and skills through our accreditation programme (https://tiga.org/education/tiga-university-accreditation) and the TIGA Games Education Awards (https://tiga.org/education-awards); and
- promoting best practice through our membership services, including the TIGA STAR Employer Award (https://tiga.org/star) and the TIGA Games Industry Awards (https://tiga.org/awards).