
The TIGA Games Industry Awards 2025 – which celebrate game developers, educators, technology and service providers – couldn’t take place without the generous support of our sponsors.
This year’s presentation ceremony will take place on Tuesday November 4th at the prestigious Hurlingham Club, and we’re delighted to welcome Finstock Capital as Drinks Reception sponsor.
Oliver Jenkinson, Director, Finstock Capital said: “Finstock Capital is delighted to support the TIGA awards not only for the wonderful work that TIGA does to promote and grow the UK video games sector, but to stand alongside an industry defined by its creativity, resilience, and innovation. We are continually inspired by the extraordinary talent driving the UK games sector forward—from bold independents to established studios breaking new ground in storytelling, design, and technology.
“As a finance partner dedicated to supporting creative businesses, we recognise the immense value the games industry brings to the UK economy and cultural landscape. We are excited to celebrate the visionaries, the teams, and the trailblazers shaping the future of interactive entertainment.”
Our thanks to Finstock Capital – and a reminder that a limited number of additional sponsorship opportunities are also available. To find out more email info@tiga.org.
The TIGA Games Industry Awards 2025 are also sponsored by Build A Rocket Boy (Party Sponsor); Ubisoft (Gold Sponsor); Abertay University, Lee & Thompson, Playground Games, Staffordshire University and Supermassive Games (Silver Sponsors); ); Finstock Capital (Drinks Reception Sponsor); Birmingham City University, Bournemouth University, Creative Wales, Eaton Smith, Kwalee, Ninja Theory, Outplay Games, Plus Accounting, Side, Stevens & Bolton and Testronic (Bronze Sponsors).
Nominations
The Awards are currently open for submissions, closing on Friday July 25th. As a reminder, the TIGA Games Industry Awards are divided into two groups: the ‘Games Awards’, which are open to the entire industry, and the ‘Business Of Games Awards’, which are reserved for TIGA members.
There are also three special Awards: ‘Outstanding Employer 2025’ and ‘Outstanding Individual Of The Year’, which are chosen by TIGA; and ‘Game Of The Year’, which will once again be judged by attendees of the awards ceremony.
The Games Awards categories are:
- Social Game
- Casual Game
- Educational, Serious or Simulation Game
- Strategy Game
- Puzzle Game
- Arcade Game
- Creativity In Games Awards
- Heritage in Games Award
- VR/AR/XR/MR Game
- Action and Adventure Game
- Diversity Award
- Audio Design
- Visual Design
- Narrative/Story-Telling
- Best Use of a Licence
The Business of Games categories are:
- Best Small Studio
- Best Large Studio
- Publisher
- Co-Development Partner
- Educational Institution
- Technical Innovation
- Legal Services Supplier
- QA and/or Localisation Provider
- Recruitment Agency
- Tax and Accountancy Firm
- Services Provider
- Commitment to ESG Award
- Commitment to Workplace Wellbeing
- Education Initiative
- In-House Recruitment & Talent Development
- Audio Services Provider
- Art/Animation/Trailer Supplier
- Employer of the Year 2025
- Outstanding Leadership Award
- Outstanding Individual Award
- Game of the Year 2025
The shortlists and winners will be chosen by a panel of industry experts – except for the Game of the Year Award, which will once again be decided by ceremony attendees, and the Outstanding Individual and Employer of the Year categories, which will be chosen by TIGA.
To enter or nominate, visit www.tiga.org/awards.