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Government has not ‘looked specifically’ at the impact of removing Applied General Qualifications on student progression to degrees in gaming

By April 20, 2021 No Comments

On 19 April 2021, Gillian Keegan, Parliamentary Under Secretary of State for Apprenticeships and Skills, responded to a written question on video games qualifications.

The question, asked by Labour MP for Leeds North-West, Alex Sobel, inquired as to what assessment the Department for Education has made of the potential effect of removing funding for Applied General Qualifications on people that hope to study degrees in gaming.

Keegan’s response stated that no final decisions have been made about individual subjects or the future of existing qualifications.

The Parliamentary Under Secretary further maintained that the impact assessment published alongside the Government’s recent consultation on Applied General Qualifications did not look specifically at student progression to degrees in gaming.

Keegan concluded by saying that the department are analysing responses to the consultation and will publish a final impact assessment as part of the response to the consultation later this year.

You can read the full response below.

Video Games: Qualifications
Department for Education
19 April 2021

Alex Sobel: To ask the Secretary of State for Education, what assessment he has made of the potential effect of removing funding for Applied General Qualifications on people that hope to study degrees in gaming.

Gillian Keegan (Parliamentary Under Secretary of State): The department has consulted widely on proposals for reforming post-16 qualifications at level 3. The second stage of consultation closed on 31 January 2021 and set out proposals for a range of qualifications that will sit alongside A levels and T Levels in future. These include academic qualifications designed to support progression to specialist higher education. No final decisions have been made about individual subjects or the future of existing qualifications. The impact assessment published alongside the consultation looks at the potential impact of the review on students, providers, employers, and the economy but did not look specifically at student progression to degrees in gaming. We are analysing responses to the consultation and will publish a final impact assessment as part of the response to the consultation later this year.

 

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