TIGA, the trade association representing the UK’s video games industry, has published fully revised and updated information for consumers, parents and guardians.
Games as a consumable medium can bring enjoyment, engagement and entertainment, and they can also promote numerous psychological and behavioural benefits. Games can also be used for education, training and business purposes, as well as for their traditional use – fun!
That said, unless care is taken, it is also possible to play games for too long; spend compulsively on things such as in-app purchases; view age-inappropriate content; and be subjected to bad/toxic behaviour online.
At TIGA, although we are primarily a business-to-business organisation, we believe that it is important to provide information about responsible and safe gameplay, and that is why we have created this accessible document for consumers, parents and guardians.
In it you will find information and advice on:
- General tips for parents, carers & guardians
- Age ratings and game types
- Health benefits
- Online games and online safety
- Free-to-Play games and in-app purchases
- Gaming Disorder
- What to do if you think you need help
TIGA is grateful to Chris Taylor, Partner at Eaton Smith LLP, for working with TIGA to produce this consumer information, but please note that it is for general information only and does not constitute legal advice.
Eaton Smith supports businesses throughout Yorkshire, the UK and internationally from starting-out through to high profile corporate and international transactions.
TIGA CEO Dr Richard Wilson OBE said: “Video games offer a world of entertainment and benefits, but it’s important to play safely. Our updated Video Game Consumer Information provides useful advice for parents, guardians, and players of all ages.”