Bethesda Game Studio’s Todd Howard To Deliver Headline Keynote At Develop:Brighton 2020

By March 10, 2020 Industry News

The Elder Scrolls and Fallout director will also receive the

2020 Develop:Star Award on Wednesday July 15

 

Tuesday March 10: Bethesda Game Studios’ Todd Howard will deliver the headline keynote at Develop:Brighton 2020, covering his 26-year career with the renowned studio behind iconic gaming franchises The Elder Scrolls and Fallout.

 

Todd’s comments will open the second day of the conference on Wednesday July 15. At the Develop:Star Awards that evening, Todd will also receive the 2020 Develop Star, recognising his outstanding achievements and contribution to the industry.

 

“It’s an incredible honour to be recognised by the Develop conference and the UK gaming community that has supported our games for so long,” said Todd Howard. “However, it’s really an acknowledgement of everyone at Bethesda. It’s one of my life’s great blessings that I get to work with them and represent the work they do.”

 

During the keynote fireside chat Todd will discuss the highs and lows of his time in the industry, from his earliest days through to directing industry-changing titles like Fallout 3 and The Elder Scrolls V: Skyrim.

 

“Todd is one of the industry’s leading figures having worked on the some of the most ambitious and successful video games in history,” said Tandem Events managing director Andy Lane. “At Develop:Brighton he will be sharing his extensive experience and expertise, making this keynote a must-see for the UK developer community.”

 

Event organisers Tandem Events have also revealed the first speakers for Develop:Brighton 2020, including representatives from PlayStation, Media Molecule, Rocksteady Studios, Jagex and ustwo games.

 

Below are some of the sessions confirmed for Develop:Brighton so far, divided by track:

 

Audio                                  

Player-Driven Audio Creation in Dreams: A Post-Vivem

Bogdan Vera, Media Molecule

 

Dialogue Performance and Design for Creatures, Monsters and Demons

Rosalie Wilson, Creative Assembly

 

Art

Designing Animation

Adam Vincent, Rocksteady Studios

 

What the Concept Art Doesn’t Tell You: Adding Depth and Believability to Your Characters

Shayleen Hulbert, Freelance Artist           

 

Business

From Roadmaps to Callstacks: A Producer’s Guide to Demystifying Tech

Alexia Christofi, PlayStation London Studio          

 

Building a Better Esport

Rachel Rakowski-Gaskin, Jagex Game Studio       

 

Coding

AI-Demystified: The Present and Future of Artificial Intelligence and Games

Tommy Thompson, AI and Games

 

GPU Virtualisation: Cloud Gaming Beyond Video Streaming

Jarl Ostensen, Polystream

 

Design

Lore, Community, and Communication: Narrative Design in Early Access

Nicolette Stewart, Crytek

 

Leveraging Personal Stories to Create Compelling Games

David Fernandez Huerta, Ustwo Games

 

Discoverability

Is it Time to Turn Video Games Marketing Upside Down?

Tom Winbow, Ralph

 

Building Communities That Last. From Scratch

Stevie Ward, Future       

 

Indie    

Journalist Insight: Building Better Games for the Press

Guy Cocker, High Score

 

Nailing the Pitch: Practical Skills for Securing Multi-Million Pound Projects

Natalie  Wicks, Double Eleven

 

Mobile

What Makes a Successful Hyper-Casual Game?

Simon Prytherch, Kwalee

 

Chat is Where it’s at: Designing for Gaming’s Biggest New Platforms

Kate Killick, Mojiworks  

 

IBC

How to Not Launch a Game on Steam

Aiden Rodgers, Indie Game Developer

 

The A – Z of Indie Development

Ben Murch, Perchang    

 

Roundtables

LGBTQ+ Roundtable

Ian Masters, Flick Games

 

Starting, Surviving and Thriving – a Micro Studio Roundtable
Katie Goode, Triangular Pixels

 

Additional sessions and keynote speakers will be announced in due course.

 

Press interested in attending Develop:Brighton 2020 should register here.

 

Nominations are now open for The Develop:Star Awards. More information can be found here.

 

For the latest on tickets, speaker announcements and The Develop:Star Awards 2020, visit: www.developconference.com and follow @DevelopConf on Twitter.

 

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About Todd Howard

 

Todd Howard is a designer, director, and producer at Bethesda Game Studios. He is a member of The Academy of Interactive Arts and Sciences’ Hall of Fame and received multiple lifetime achievement awards. With The Elder Scrolls IV: Oblivion, its sequel Skyrim, Fallout 3 and Fallout 4 he also created four Game of the Year winners in a row. Todd is currently directing Starfield, Bethesda’s first new gaming universe in over 25 years.

 

About Develop:Brighton conference & expo

 

Develop:Brighton is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones.

 

With a programme that is shaped by some of the industry’s key figures, the conference touches all levels of the development community from the largest studios to micro indies.

 

About The Develop:Star Awards

 

Taking place alongside the conference, the Develop:Star Awards recognise the very best of the game development community. The achievements of developers and success of great games and creativity will be celebrated across 18 categories and one ultimate ‘Develop Star’.

 

Twitter: @developconf

LinkedIn: develop-brighton

​Facebook: developconference

 

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