The games industry is a global success story, an industry of the future which is growing and creating job opportunities for high skilled people. TIGA is determined to help both aspiring games developers and those already working in the industry to fulfill their career ambitions.

Character Programmer - AAA - Stockholm
Interactive Selection
Sweden (Stockholm)

Multiplayer Gameplay Programmer
Interactive Selection
Czech Republic (Prague)

Senior Graphics Programmer
Interactive Selection
Finland (Finland)

Data Analyst Wanted AAA Denmark
Interactive Selection
Denmark (Copenhagen)

Senior Environment Artist Wanted AAA Sweden
Interactive Selection
Sweden (Stockholm)

Graphics Programmer
Interactive Selection
Sweden (Stockholm)

Senior Technical Animator wanted for AAA studio in Copenhagen
Interactive Selection
Denmark (Copenhagen)

Programmers - Game Mechanics
Interactive Selection
United Kingdom (North West)

Design Producer
Interactive Selection
Poland (Warsaw)

Lead Gameplay Designer - Warsaw
Interactive Selection
Poland (Warsaw)

Lead & Senior Gameplay Programmers - Shanghai
Interactive Selection
China (Shanghai)

Senior Producer - AAA
Interactive Selection
Sweden (Gothenburg)

Senior Level Artists
Interactive Selection
Sweden (Stockholm)

Senior Gameplay Programmer
Interactive Selection
India (Bangalore)

Lead Server Programmer - AAA Studio
Interactive Selection
United Arab Emirates (Dubai)

Lead Client Programmer (Frontend)
Interactive Selection
United Arab Emirates (Dubai)

Senior Technical Producer
Interactive Selection
Poland (warsaw)

C++ Gameplay/AI Programmer – AAA Studio
Interactive Selection
Denmark (Copenhagen)

Animation Programmer - AAA Studio
Interactive Selection
India (Bangalore)

Art Director
Interactive Selection
United Kingdom (Midlands)

Business Development Manager
Interactive Selection
Poland (Warsaw)

Business Development Manager
Interactive Selection
Poland (Warsaw)

UI Artist/Designer Wanted Mobile Games Barcelona
Interactive Selection
Spain (Barcelona)

VFX Artist Wanted Mobile Games Czech Republic
Interactive Selection
Czech Republic (Czech Republic)

Lead Programmer
Interactive Selection
Poland (Warsaw)

C++ Gameplay Developer Next Gen Studio Poland
Interactive Selection
Poland (Warsaw)

Senior 2D Artist - Barcelona
Interactive Selection
Spain (Barcelona)

Experienced Environment Artist
Interactive Selection
United Kingdom (Warwickshire)

Senior Software Engineer
Interactive Selection
Sweden (Stockholm)

Lead Artist - AAA Spain
Interactive Selection
Spain (Barcelona)

Front End Developer - AAA
Interactive Selection
Poland (Warsaw)

Lead Backend Engineer - Barcelona
Interactive Selection
Spain (Barcelona)

Game Designer - Digital Entertainment
Interactive Selection
Denmark (Copenhagen)
Aardvark Swift/United Kingdom (UK)

Our client are looking for an experienced UI Artist to join their talented team.

The successful candidate will work together with all production teams to concept, prototype and produce UI assets for their upcoming games.

Responsibilities:
• Working with the design team to figure out functionality and features of UI
• Assisting the Art Director to concept the User Interface while ensuring a consistent art style is maintained across the game
• Assist the programming team to ensure a smooth implementation matching the intention and maintain quality, efficiency and consistency across your work

Essential skills and experience:
• Prior User Interface design experience on a commercial project
• A keen eye for composition, clarity and usability
• Current knowledge of UI prototyping utilising After Effects, Flash or similar to convey and interpret concepts and ideas
• Experience using Adobe Illustrator
• Strong 2D / sketching skills
• Strong communication, interpersonal skills and be a team player
• Awareness of user interface patterns and design standards, ability to design for various audiences
• Self-motivated and driven, with solid time management
• Demonstrable appreciation of UI conventions and challenges for console and mobile platforms

Desirable:
• An avid interest in games (console and mobile)
• Experience with current engine technology such as Unreal Engine, CryEngine and Unity
• Agile development practices

For more information about this excellent role contact Simon Hope at simon@aswift.com or give us a call on 01709 834777.


Apply To Job
Aardvark Swift/United Kingdom (London)

Established in 2015, our London-based AI client is looking to develop the future of non-player interactions in Video Games.

They're developing projects to add depth to non-player interactions in video games, and are looking for self-motivated and passionate people to add to their impressive team!

Responsibilities:
• Liaising with clients to determine client requirements.
• Using client requirements/feedback to feed into the product development pipeline.
• Guide the nature and scope of present and future product development; analyses new product ideas and/or changes.
• Assess market competition; providing meaningful comparison of product to competitors' products.
• Lead product Roadmap development workshops, including short and long-term product development strategies.
• Maintain distributed product development staff by recruiting, orienting, monitoring, appraising and providing a level of guidance to employees.

Skills and Experience:
• Strategic planning with a clear vision of what the product can/needs to achieve.
• Comfortable explaining solutions in different ways to different audiences; experience working with clients and understanding/accommodating their needs.
• Adept in client communication and management.
• Worked on multiple previous projects in the data science and/or game development space, familiar with the problem set and solutions.
• Good understanding of Machine Learning, algorithms and AI in general.

For more information about this role contact Greg Brotherton at greg@aswift.com or give us a call on 01709 834777.



Apply To Job
Aardvark Swift/United Kingdom (UK)

Our client are looking for a Graduate Engineer to join their team. You will join a highly experienced team of engineers where you will gain exposure to multiple disciplines while working on AAA video game titles.

Working at a junior level in the team, your role will see you liaising between multiple engineering teams, in addition to other departments, so good communication skills are a must. A strong portfolio demonstrating your personal work will give you a competitive advantage in your application.

You Should Have:
• Knowledge of C++ and software architecture
• An eye for detail
• Excellent communication skills
• A passion for games

For more information about this excellent role contact Sharan Bassi at sharan@aswift.com or give us a call on 01709 834777.



Apply To Job
Aardvark Swift/Australia (Sydney)

Our client believes that player-focused game development results in awesome games. The Sydney based team are behind one of the world's most successful game titles, which has has over 67 million players every month.

They're looking for a passionate and ambitious Community Producer to join their team and help make them on their continued journey of success.

As Community Producer, you'll work with an initiative lead to align vision, create goals, and then build a team that'll concept, deliver, enhance, and influence creative community player facing projects at every stage of production. You'll lead passionate cross-functional teams in creating innovative content and experiences for players in Oceania. By inspiring teams to collaborate, you'll drive development, smashing through obstacles and driving projects across the finish-line and into players' hands.

Responsibilities:
• Oversee multiple production projects at once, helping set vision while creating alignment for all levels of content creation, recruiting new talent, and leading fellow Rioters in Sydney
• Lead talented teams while getting your hands dirty as you ensure that Riot releases only top quality content
• Inform and build features roadmaps, identifying critical path issues while pulling together strike forces to blast through barriers and ship content to players
• Act as product owner on a variety of creative content and work with other customers and stakeholders throughout Riot
• Communicate directly with players and foster meaningful, long-lasting relationships; monitor forums and other communications to identify common player issues and discussion patterns to help you be more responsive
• Advocate internally on behalf of players so development teams and Riot as a whole are informed of players' needs

Requirements:
• An experienced leader: your multiyear experience in leadership positions have helped you lead teams to navigate a labyrinth of creative and technical requirements, forecasting obstacles that could otherwise trip you up en-route to product delivery
• A community enthusiast: you're passionate about bringing people together to form communities, because you understand how community life empowers people
• A master problem solver: you take pride in your work and view each new problem as an opportunity for success; you approach challenges creatively, but methodically, sparking discussions as you work toward prioritizing and breaking down the steps to solutions
• A team player: while you're a capable self-manager, your natural verve and sense of fun make you thrive as part of a team; you inspire others, provide meaningful and constructive criticism, and remain cool, calm, and collected in crisis
• A collaborator: you have a robust toolset of communications and collaboration techniques, and know exactly the right time to grab your monkey wrench; you work collaboratively towards common goals and can easily relate to people of different backgrounds, at different sites, or on the other side of the world
• Driven: no matter how much is on your plate, you're still thinking about other cool things you can create; once you grab hold of an idea you're prepared to put in the work to get it done; when you see that something needs doing you'll dig deep and get it done
• Data-informed: you always strive to marry data to your ideas to make them more compelling, but you're able to pursue exciting opportunities even when your only insight is your gamer gut
• A gamer: your passion for gaming can be felt in most of your big life decisions, from which computer to pick up to where you live; you love games and take play seriously, and that'll help you make player-focused decisions every day

Perks:
• Highly competitive salary
• Life, medical & dental insurance
• Flexible hours
• On-site cafeteria offering fully subsidized meals & coffee bar
• Office kitchens stocked with free cereal, fruit, snacks, tea & coffee
• Company fairs & hackathons
• Ongoing training & education
• Subsidized gym membership & massage therapy
• Company events & office get togethers
• & much more!

To find out more about this amazing opportunity, get in touch with Chris Mellor at chris@aswift.com or 01709834777



Apply To Job
Aardvark Swift/United Kingdom (Yorkshire)

One of the UK's most prolific and secure independent game developers is currently seeking an Art Director to add to their 260+ team. Since their inception, the team have had a strong of successful titles across all gaming platforms for partners that include Microsoft, SEGA, Sony, Disney and many more.

Having recently opened a new studio in Nottingham and with several unannounced projects in the works, it's a very exciting time for the studio!

Responsibilities
• Defining and maintaining visual quality standards for a project
• Design and develop artwork
• General management and supervision over environment, character, visual effects and animation
• Work in conjunction with the Creative Director and Design Lead to set and lead the quality standards for a game, with profound knowledge of techniques and technical limitation requirements
• Manage art teams to establish the visual content/art for each project
• Take an active role in planning of projects and project pitches
• Ensure art teams have the proper techniques and tools to deliver top quality art on a project
• Regularly reviews and provides feedback to art staff
• Mentor and provide strong career guidance to art staff
• Establish art staff best practices and methods

Perks
• Group life assurance policy
• Holiday pay
• Group income protection policy
• Cycle to work scheme
• Childcare vouchers
• Employee assistance program
• Pension
• Flexi time
• Studio parties & events

To find out more, get in touch with Danny Blachford at danny.b@aswift.com or 01709834777



Apply To Job
Interactive Selection/Malta (Malta )

RESPONSIBILITIES
Work with Designers, Modelers, and Art Directors to bring our characters, environments and other objects to life.

REQUIREMENTS
Experience working on 3D projects with realistic setting
Knowledge of 3DsMax
Exceptional skill in animating the human bipedal figure as well as other organic forms
Able to provide hand-crafted animation
High quality rig setups and skinning
Able to work with mocap data
Able to effectively collaborate with game designers and programmers

PREFERENCES
Experience with 1st person shooters
Experience of animating organics and mechanics in a HUD
Examples of complex mechanic setups (vehicle suspension with working elements, for example)
A passion for games

Ref:2428..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



Apply To Job
Interactive Selection/Sweden (sweden)

This AAA studio in the heart of Sweden is looking for a mid level UI artist with strong typographic and layout skills.

You will:

Be an expert with Photoshop, Flash and/or Illustrator, Premiere, Dreamweaver and After Effects
3D packages (e.g. 3DS Max, Maya, Softimage/XSI) would be great.
Specialise in illustration, iconography, and user interaction.
Work with UI Art Lead, and Producer to build seamless immersive interfaces.
Direct production of icons, transitions and UI graphical elements
Develop solutions to design challenges while following creative and art direction
Deliver optimised UI assets and layouts to the developers
Help manage UI asset delivery pipelines
Experience/knowledge of Agile/iterative development methodologies and understanding of games production cycles is also beneficial
Please send CV and UI portfolio to be considered for this role.

Ref: 2427..We are an equal opportunities recruitment agency that values diversity and do not discriminate.  We encourage clients to welcome applicants from all backgrounds.

Apply To Job
Interactive Selection/Malta (Malta)

This AAA studio in the heart of the Med is looking for a C++ engine programmer with 3+ years experience and at least one published title (preferably AAA) under his/her belt.

What you will do

Use their in-house AAA Engine and work on GUI (editor or ingame), physics, sound, architecture, gameplay, AI, graphics, animation, networking, porting to new platforms...
Support current features, and new ones, make better tools...

Skills
Deep understanding of algorithms
Experience with any 3D and/or game engine or 3D modelling software (Max, Maya, Modo, Blender etc.)
Basic understanding of PC architecture
Performance minded development and optimization skills
Self-drive to learn new techniques and implement them
Mathematical Analysis skills
Strong communication skills
English a must

Want to earn loads of Euros in the sun and work on the next big FPS? Then, I'd like to hear from you.  

Ref: 2426..We are an equal opportunities recruitment agency that values diversity and do not discriminate.  We encourage clients to welcome applicants from all backgrounds.



Apply To Job
Interactive Selection/Sweden (Stockholm)

A leading games company is building a planet scale platform for developing and running the next generations of AAA games across its studios, globally.

As Software Engineer, your primary responsibility will be to work with their game-studio partners to design and then deliver the foundational infrastructure. Most of your time will be spent collaborating with your teammates, planning and creating high-quality services that power and support games.
As the company partners with studios across the world, you will also be expected to travel a couple of times per year.

Requirements:

5+ yrs hands-on production development experience in a services team

Implementation and operation of highly scalable distributed systems

Deep systems knowledge of Linux, including monitoring and profiling

Hands-on experience with container and cluster technologies: Docker, Rkt, Mesos, Kubernetes, etc

In-depth commercial experience of one or more of the following languages: Golang, Python, Ruby, Rust, Java, C++


The position is permanent and applications will be selected continuously.

Ref:2425.. Interactive Selection is acting as an Employment Agency in relation to this vacancy. We are an equal opportunity recruitment agency that values diversity. We encourage clients to welcome applicants from all backgrounds


Apply To Job
Interactive Selection/Sweden (Stockholm)

Want to be part of a AAA studio in Sweden? We're looking for a Senior Rendering Engineer.

KEY RESPONSIBILITIES
Develop and maintain high quality rendering systems for multiple AAA games
Research, innovate and implement cutting edge real-time rendering techniques
Work tightly with a cross-discipline team to provide highly productive and effective art and content workflows
Undertake performance profiling and optimization on multiple platforms
Work closely with game team artists and art directors to create effective solutions
Inspire and help develop more junior members of the team

QUALIFICATIONS
Extensive real-time computer graphics knowledge
Bachelor/Master's degree in Computer Science or relevant field, or equivalent experience
Expert C++, data-driven design, and architecture skills
Expertise at profiling and optimization
Strong collaboration and communication skills

BONUS QUALIFICATIONS
Detailed knowledge of one or more CPU and GPU architectures
Console development experience
C#/Tool experience
Team Lead/Management experience

REQUIRED SKILLS
As Senior engineer you have drive and ambition. This is not just something you put on your CV but also something you practice and people around you notice this in your can do attitude, personal feedback and shooting-for-the-stars-mentality. And you know that the best way to get there is by getting others to join your cause.

Leadership: We believe you also have an interest in leadership. We think it is essential to understand group dynamics as a member of a team and we want people to pro-actively build the team as team members.

Technical: When it comes to your technical skills we believe we want to see a proven track record of developing and shipping AAA games. We think that you have been credited with developing one or many prominent features or rendering techniques during your career and that you are interested in adding many more to that list.

Social: We think that you are an open and curious person who is eager to learn and teach. You get a kick out of working closely with game teams, getting customer feedback and seeing your work being used in production, rather than just getting a kick out of checking it in to the code repository.

In addition, we offer generous salary and package 

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

Apply To Job
Interactive Selection/Sweden (Stockholm)

This AAA games studio based in Stockholm is looking for both Mid and Senior level Graphics Developers to work on their ground breaking middleware.

Role Responsibilities:
Develop and maintain high quality graphics for multiple AAA games
Research, innovate and implement cutting edge real-time rendering techniques
Work tightly with a multidisciplinary team including artists and art directors to provide highly productive and effective art and content workflows
You will undertake performance profiling and optimization on multiple platforms
You will mentor more junior members of the team


Requirements:
For the senior graphics role you should be bold, able to lead by example as well as train your staff to get the best out of your team. You should also have experience in developing and shipping AAA games with a minimum 3+ years in a graphics programming role in the video games industry.For the mid level role you will need 2+ years' experience in the games industry in a similar position.

Skills/Qualifications:
Extensive real-time computer graphics knowledge
Bachelor/Master's degree in Computer Science or relevant field, or equivalent experience
C++ guru, data-driven design, and architecture skills

Nice to have:
Detailed knowledge of one or more CPU and GPU architectures
Console development experience
C#/Tool experience
Team Lead/Management experience

Ref: 2423..We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds.

Apply To Job
Interactive Selection/United Kingdom (London)

Web Developer – Interactive Selection

Interactive Selection seek a Front End Web Developer for a 4 week contract to refresh and upgrade the portfolio of websites within the DS Interactive group.

DS Interactive is the recruitment and media group specialising in the interactive entertainment and games sector.

Existing sites are built in html, classic ASP and Wordpress. We seek a contractor with a minimum of 2 years web design and development experience and ideally a track record of developing web sites in the games, social media or entertainment sector.

Some server side scripting and database management experience is also required.

The contract can be remote based with occasional trips to our head office in Raynes Park, SW London, 10 minutes from Clapham Junction and 20 minutes from Waterloo.

Contract rates are negotiable, depending on experience.Please send your CV with link to your recent work to Managing Director, David Smith.

We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds


Apply To Job
Interactive Selection/Germany (Berlin)

A World leading digital marketing company specializing in pay-to-play and free-to-play games on PC and console platforms seeks a Director to lead and mentor +10 people operational business development teams in São Paulo, San Francisco, Shanghai and Berlin.

You start and develop business with the top mobile, online as well as console gaming advertisers (f2p/p2p) and you strive to win new clients and grow relationships to execute global campaigns successfully and maximize revenues.

Requirements:

You bring +4 years experience within the adtech and/or advertising industry and have worked with a variety of business models
You have a background in gaming (f2p and p2p) with a deep understanding of the market
You have the skillset and experience to land major branding deals
You have worked with premium titles and have built up a great network within the gaming industry
Diploma/MSc degree in a business or quantitative discipline

What is on offer:

You will work with a highly motivated and skilled team of top performers
You will become part of one of the fastest growing company builders in the world
You combine success and fun within a great company culture together with people from all over the world
You will work in the start-up centre of Berlin, the European Silicon Valley.
A competitive remuneration package including a significant equity stake

Interactive Selection is acting as an Employment Agency in relation to this vacancy. We are an equal opportunity recruitment agency that values diversity. We encourage clients to welcome applicants from all backgrounds.

Follow Interactive Selection jobs on LinkedIn www.linkedin.com/company/interactive-selection Facebook at www.facebook.com/Interactive.Selection and on Twitter at www.twitter.com/gamesjobs


Apply To Job
Interactive Selection/Germany (Berlin)

Business Development Manager - Pay to Play Games

A World leading digital marketing company specializing in pay-to-play and free-to-play games on PC and console platforms seeks a Business Development Manager to take full responsibility to implement the business development strategy for mobile and pay to play gaming offers on the advertiser side.

The Role:
You will work closely with their video influencer team to acquire advertising budgets for upcoming mobile, PC, Mac and console games ranging from indie and early access to AAA titles
You will leverage your existing network within European mobile and PC game publishers to create proposals and secure advertising budgets for the release of major upcoming AAA games (mobile, PC, console games)
You will drive and negotiate deals with new advertisers and agencies, remotely as well as in personal meetings, at trade shows and industry events worldwide
You will manage existing advertiser accounts and build new partnerships with leading media agencies and game publishers
Your passion and enthusiasm for the gaming industry helps you to deep-dive into market research and identify new and upcoming trends

Requirements:
You should bring 3+ years of relevant working experience in the field of sales or business development in an online advertisement environment within the gaming industry, preferably mobile and P2P
Passionate about working with games

In return they offer a competitive remuneration package and much more and you will work in the start-up centre of Berlin-Mitte, the European Silicon Valley

Interactive Selection is acting as an Employment Agency in relation to this vacancy. We are an equal opportunity recruitment agency that values diversity. We encourage clients to welcome applicants from all backgrounds.

Follow Interactive Selection jobs on LinkedIn www.linkedin.com/company/interactive-selection Facebook at www.facebook.com/Interactive.Selection and on Twitter at www.twitter.com/gamesjobs

Apply To Job
Interactive Selection/Sweden (Stockholm)

SENIOR ANIMATOR - Stockholm

Our client entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why they employ the most creative, passionate people in the industry.

They are an award-winning developer based in Stockholm, Sweden, and are now looking for an experienced Senior Animator to play a crucial role in tying together gameplay and storytelling through the use of character movement. You will collaborate with creative and passionate team members and have fun doing so!

Responsibilities:

As a Senior Animator you will be responsible for creating animated prototypes and seeing them through production and implemented into the game.

Work task examples:

Prototype ideas using our content driven animation tool
Directing actors and stuntmen in motion capture sessions
End to end implementation of animation into the game

Skills:

Experience working as an Senior animator in the games industry
Excellent understanding of the principles of animation such as weight and timing
Excellent skills in Maya, MotionBuilder or similar software
Passionate about video games and animation
Working with motion capture, recording and editing
Strong ability to deliver on time and to set realistic time estimates for own work
Motivated & committed – Good Team player with a can-do attitude, deliver feedback and take ownership
Knowledge of common practices and the understanding of industry trends

Ref..2419.. We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

Apply To Job
Interactive Selection/Spain (Barcelona)

The QA Manager needs to live and breathe quality and possess a passion for social gaming.

He/she will be experienced in testing across all aspects of the game development lifecycle.

The QA Manager will be the functional leader for a team of testing professionals.

What will you do?

Define and execute the QA strategy for us
Lead and manage the QA team
Provide input for compensation, performance management and people development
Create QA procedures to ensure quality and consistency across our projects
Align with heads of product and technology leaders in order to achieve company goals
Share expertise with our testing and test tool guilds and provide guidance when needed
Building a strong suite of QA metrics that will drive a more data driven approach
Maintain the relationship with the different QA partners (QA outsourcing, QA and Automation tools)
Make sure we are up to date with the state of the art of games testing technologies
Champion quality best-practices.

This is you:

5+ years of Software Quality Assurance/Testing in Gaming industry
3+ years of Leadership/Management
Testing automation and TDD
Procedures definition and deployment
Super methodical and organized work style
Attention to detail

You also have:

2+ years of Software Engineering - coding
2+ years of managing outsourcing
Computer Science degree or similar

We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds

Apply To Job
Interactive Selection/Netherlands (Amsterdam)

Our Client are looking for an experienced Graphics Programmer who will join their Tech Team working on the proprietary engine, specializing in rendering aspects. 

Working directly with the artists, you will help to analyse feature requests as well as artistic wishes and will design and implement algorithms to improve the games.

You will  offer support with performance analysis, optimizations and give direction to the artists on how to create content that performs well. 

As the ideal candidate, you are ambitious and even though you like tried-and-tested methods you a're not afraid to try something radical or new every now and then. 

Role Requirements:

You have shipped one or more games;
You have a fiery passion for programming in general;
You have a special knack for everything graphics, light, math and rendering-related;
You are fluent in C++ and shading languages;
You have a passion for GPU and CPU Profiling and enjoy optimizing from high-level algorithms down to low-level assembly;
You enjoy working directly with Artists and have a team-oriented attitude.

Plusses:

You have a Bachelor/Master's degree in Computer Science or relevant field;
You are familiar with the inner workings of current GPU architectures;
You are experienced in writing Compute Shaders for graphics or non-graphics tasks;
You have experience designing and implementing parallel/distributed systems;
You are fluent with DirectX, GNM, etc..

Ref: 2417..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.

Apply To Job
Interactive Selection/Netherlands (Amsterdam)

Our Client is a growing game development studio with an established reputation as one of Europe's leading game companies.  As a Senior Tech Programmer, you will analyze complex requirements and programming structures and turn them into simple, effective designs with even better implementations.

The Ideal Candidate:
You're very ambitious, and even though you like tried-and-tested methods you're not afraid to try something radical or new every now and then. Your skills are in the fields of graphics, audio, memory management, streaming, optimization or any combination thereof. The systems you produce are efficient, easy to maintain and they do what the end-user wants (regardless of whether that end user is a 3D artist, a sound director, a game designer or another coder). You encourage other people to be ambitious as well, but you always make sure to avoid unnecessary risks.  

Requirements:
You've worked on (and completed) one or more games

You have a fiery passion for programming in general

You have a special knack for fast and scalable technology that is customer-focused

You're fluent in C++

Highly Desirable:
You have a helpful, solution-oriented attitude

You have very good knowledge of the mathematics behind 3D graphics

You are familiar with the inner workings of current GPU architectures

You have experience designing and implementing parallel/distributed systems

You are fluent with OpenGL, DirectX, GCM, etc.

Ref:.. 2416..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.



Apply To Job
Interactive Selection/United Kingdom (London)

We are looking for an exceptionally talented Senior Animator who is ready for the challenge of producing a AAA title on the next generation platforms.

Key Responsibilities:

To create and develop industry leading gameplay animations and animations that support the narrative of the game.
To support motion capture processes from rehearsals to final performance.
Have a proactive working relationship with the Animation Director and Animation Lead to ensure assets and direction are consistent and hits the expected quality goals.
Work closely with the Animation Team to ensure animation quality is consistent throughout the project long iterative processes.
Work with the Animation team and others to ensure pipelines and tools developed are to the needs of the whole department.
Showcase experience, quality and strong decision making skills for what makes excellent gaming assets.
Be a solid example for non-Seniors to follow suit.

Technical Requirements:
Excellent knowledge of 3DS max and/or Maya.
Experienced knowledge of Motion Builder advantageous.
Experienced knowledge of the Unreal Engine or similar game engine/s.
A strong understanding of the Motion Capture process is advantageous, but not essential.
Knowledge of editing software (Premiere/After Effects) is advantageous, but not essential.

Skill Requirements:
Excellent understanding of classic animation principles.
Excellent quality level for producing high quality animation assets.
Strong Keyframe Animation skills.
Experienced knowledge and understanding of producing in-game animation assets.
Strong self-management skills and to be able to bring animation assets in on desired timeframes, at the expected quality levels.
Visual story telling skills beneficial.
Strong communication and organisational skills.
To be pro-active in problem solving and have a great level of independence.
Able to work exceptional well within a team: willingness to give and receive feedback, and the ability to embrace change; ability to collaborate productively with others.

Ref: 2415.We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



Apply To Job
Interactive Selection/Czech Republic (Prague)

Our client are an independent developer of video games based in beautiful Praque.  They are now looking for a senior C# programmer to join them.

The successful candidate will design and implement new Steam features and develop accompanying tools.

Requirements:

Routine knowledge of C#/.Net and OOP
Experience with GUI frameworks (WPF, Silverlight, …)
Experience with C++
Teamwork abilites
Willingness to learn and develop new techniques
Good spoken and written English
Bachelor's degree (or equivalent) in mathematical/technical science

Welcomed skills:
Experience of working with large projects
Experience with relational databases
Knowledge of common design patterns (MVVM, …)
Knowledge of network communication
Passion for games

Offer:
Nice atmosphere in a smaller team
Possibilities for skill-development and growth
Flexible working hours
Competitive salary & benefits
Applicants should submit their portfolio and CV detailing their previous work experience

Ref:.. 2414.We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds. 

Apply To Job
Interactive Selection/Poland (Warsaw)

Our Client are looking for an exceptional, talented and experienced Illustrator to join their outstanding team. The candidate for this position needs to demonstrate deep understanding of industry standard illustration techniques as well as showing an interest in emerging trends in this field.

The Illustrator will have extensive experience in creating digital illustrations in a variety of different visual styles; a solid grasp of foundational art skills, colour theory and human and creature anatomy.

You will be:
Creating high quality illustrations in collaboration with other artists on the team.
Responsible for original ideas and composition of illustrations.
Maintaining the production pipeline and meeting deadlines.
Working closely with Design Teams.
Following the Art Director's guidelines and maintaining a coherent style.

Requirements:
At least 3 years in a similar position.
Excellent illustration and storytelling skills with an eye for perspective, colour, lighting, mood and composition.
Advanced knowledge of Adobe Photoshop or Painter.
Solid foundation in traditional art, such as figure drawing, industrial design and landscape painting.
Experience working in a wide variety of styles but also able to work within an established genre.
Outstanding creativity and a very strong commitment to a project.
Excellent communication abilities.
Avid and passionate gamer.
Ability to communicate in English.

Desirable:
Art college degree.
Experience in the gaming industry.

Ref:2413..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.


Apply To Job
Interactive Selection/United Kingdom (Scotland)

Our Client, a renowned AAA Studio based in Scotland, is seeking experienced and talented Physics Programmers to join their team to work across the development of low level physics systems and to innovate on physics in game.

This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways.

We want to hear from candidates who can iterate toward the perfect blend of realism and fun in how games feel to play and from candidates with a proven track record in robust, fast physics engine development.

You will be working with other departments such as Animation & AI, to solve complex physics problems - so as well as possessing the math skills you will be able to communicate with clarity and confidence as part of a creative team.

Requirements:
3+ years physics programming experience
Fluency in C/C++, Assembly, and SIMD programming
Prior experience driving and developing a physics engine for shipped game titles on current generation consoles.
Experience of low level optimisations and fixing stability issues.
Familiarity with existing physics packages
Physics/mathematics/computer science degree

Skills:
Outstanding maths skills (linear algebra, trigonometry, matrix/quaternion math)
Strong multi-threaded programming skills
Self-motivation

Ref: 2410..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.



Apply To Job
Interactive Selection/Spain (Madrid)

Senior Gameplay Programmer, Madrid

Our client are looking for a Senior Gameplay Programmer to join their team in Madrid, Spain.

They are one of the world's leading independent developers of interactive games and entertainment, with an unrivaled ability to deliver on a wide range of concepts. They have grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content.  

Responsibilities:
Development of our own Saber Game Engine and working with Unreal Engine 4
Design, development and maintenance of low-level and high-level systems
Optimization of game and engine subsystems in terms of performance and according to hardware specifics, PC and Next-gen consoles
Implementation of server components for multiplayer games, developed by the in-house server development team
Design and implementation of algorithms and shaders supporting the work of the art and technical art department

Required Skills:
At least 4-years of experience in the Game Development industry as programmer
Thorough knowledge and significant experience in C/C++ development
Solid knowledge of algorithms and data structures
Throughout understanding of algorithm complexity and their optimization
Good knowledge of math (linear algebra, 3D)
Experience with PC and next-gen consoles
Experience with Unreal Engine 4
Excel when working in a team

Nice to Have Skills:
Experience with other game engines and their subsystems
4-year University degree (Bachelor or similar) in Computer Science
Knowledge/expertise in the area of computer graphics in games
Fluency in Spanish and English

Benefits:
Opportunity to work with a great international team of professionals on the next generation of AAA titles
Salary based on experience
Permanent, full-time contract
Flexible working hours
Along with your resume, please also submit code and application samples, which highlight your expertise in the required areas, especially in regards to algorithm complexity, shaders and game engines such as Unreal Engine 4.

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

Apply To Job
Interactive Selection/Finland (Finland)

Senior Animation Programmer

Our client are one of the leading AAA independent game studios in the World and they are now looking for a Senior Animation Programmer based in Finland to work on an unannounced project and to help realize their visions.

What are we looking for?

You'll be part of a cross-disciplinary team of artists and animators prototyping and implementing new characters, enemies and animation systems, as well as improving the in-house animation tools, technologies and workflows.

As a Senior Animation Programmer, you've got a proven track record in the industry and you've held a senior role when shipping a game or two.

You're well versed with node-based animation systems, animation blending techniques, IK systems and overall character movement.

You understand how animations best work with other systems like AI.

Bonus points if you're skilled in physics or if you're familiar with Morpheme!

Your C++ skills are rock solid, and you are comfortable in designing, implementing and maintaining larger subsystems.

So what's in it for you then?

You'll have the chance to do something new and unique.

Working as a member of a talented and experienced team with World-class game technology means you have an excellent opportunity to develop yourself and take your career to new heights.

Work is hard but a sane work-life balance is essential, and the studio is committed to providing the team a relaxed working environment.

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.



Apply To Job
Interactive Selection/Czech Republic (Czech Republic)

Our client are an award winning developer of visually stunning and awesome mobile games including AAA titles for PC, XBOX, PS2, PS3, XBOX360.

They are now looking for a Multi Player Programmers to work in their offices in Czech Republic 

You will be:

Writing clear, maintainable and fast code in adherence to internal standards to prototype, extend existing systems and implement new features and systems
Designing, writing, debugging and refining multiplayer systems, features, tools and infrastructure

Providing technical insight regarding multiplayer gameplay, design and feature sets

Teaming up with other developers across other teams to deliver successul results

Working with designers and other engineers to prototype, develop and refine features

Experience:

Multiplayer fps games and Unity.  
Experience with Unity Network is a plus
On offer:

The ability to contribute to the development of top game titles for a globally successful company

The chance to bring your own ideas into our games

Work alongside top people from the gaming industry in the Czech Republic

Friendly team and attractive workplace situated close to the city centre

Access to the most up-to-date game design technology

Chance for personal development through very creative work

Competitive salary and benefits

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

Apply To Job
Aardvark Swift/United Kingdom (Midlands)

My client are an exciting developer based in the Midlands and have gained universal acclaim for their recent work and are currently expanding their portfolio by creating a number of exciting new products!

They are looking for skilled and experienced Lead Environment Artists, responsible for the creation of immersive environments that realise their game's vision.

As a key member of the team, you'll be responsible for creating consistently high quality environment art, benchmarking and raising the bar for environment content in our titles.

Skills summary:
• Experience of working on published titles on consoles.
• A proven track record in the delivery of high performance, high quality 3D assets for AAA titles.
• A thorough understanding of all technical aspects of environment creation.
• Strong interest in self-development of managerial skills, overseeing the work of other team members and mentoring and developing junior staff
• An outstanding portfolio demonstrating your environment work for AAA titles
• This is a fantastic opportunity to join one of the world's most exciting games studios, using cutting edge technology to create world class games, within an established, highly talented and collaborative team.

For more information about this excellent role contact Sol Argueso at sol@aswift.com or give us a call on 01709 834777.


Apply To Job
Aardvark Swift/Twycross, Leicester, United Kingdom

My client are looking for an experienced Lead Designer to join their talented team on a multiplatform, well-known and highly successful IP!

Overview
The Lead Designer is responsible for channelling and collating concepts and ideas from across the team and fashioning them into clear, concise design documents and working briefs.

Responsibilities:
• Manage a team of game designers on a daily basis to ensure that the game's design meets quality requirements and deadlines.
• Optimize game design organization and process.
• Prototype and iterate on core game mechanics to help visualise the Creative Team's vision.
• Conceptualize, create and maintain detailed game design documentation throughout the project.
• Implement game content using in house engine tools, and basic scripting.
• Balance and adjust gameplay experiences to ensure the game's critical and commercial success

Requirements & Qualifications:
• 5+ years of professional game development experience with at least 1 game shipped in a Lead Game Design role.
• Widely played, across console and mobile, with the ability to articulate what is strong/weak about the design of existing games.
• Proven success in creating compelling and innovative gameplay mechanics.
• Ability to conceptualize, prototype, analyze and implement game ideas using a variety of tools and technology.

For more information about this role contact Simon Hope at simon@aswift.com or give us a call on 01709 834777.


Apply To Job
Rare/Twycross, Leicester, United Kingdom

My client aren't your typical developer. Over 30 years in the game-making business, every moment has been dedicated to kicking out one beloved title after another. They've tried all manner of new things in that time, but if there's one thing they've truly come to believe, it's the importance of having fun every single day and infusing it into everything they create.

ROLE PURPOSE
They're looking for a talented engineer with a passion for quality. Ideally you'll have a background where building in quality is a cultural norm. Qualified candidates will have strong technical skills, ability to teach and author unit and integration testing and build and maintain complex automation frameworks.

REQUIRED EXPERIENCE AND QUALIFICATIONS
• 3+ AAA Projects
• Experience of C++
• Experience of Engine or Core Systems
• Experience of Unreal Engine
• Experience of PC Development

For more information about this excellent role contact Andy Jenkinson at andy@aswift.com or give us a call on 01709 834777.



Apply To Job
Neon Play/Cirencester, Gloucestershire, United Kingdom

This will be a really varied, fun, dynamic and unique role. Working at mobile game studio Neon Play with day to day working with CEO Oli Christie. No day will be the same and you'll be working across a variety of mobile games in different genres - shooting, city builder, tapper, drawing, stickers, etc.
Here's our lovely studio...
Neon Play studio
Experience needed...
You'll need mobile games marketing experience across a variety of game launches and evidence of the marketing you did and how it worked.
You'll need to be able to write press releases and have a contact list of journalists you know in the industry in both trade and consumer press.
You'll need to have social media experience with Twitter, Facebook and Instagram and be able to plan a social media campaign with regular content.
You'll need to be a bagful of creativity and ideas, so you can think a little bit differently and laterally. We do have marketing budgets but we like to approach marketing with partnerships and a unique angle where we can.
Your ideas will stretch to concepts for ads and video trailers, so can you storyboard a trailer?
If you've got Photoshop skills so you can create content for social media and web, then that would be a big bonus. And the ability to use After Effects or similar would be awesome.
We have a large ad inventory in our existing games, so you can use that to cross promote games, but an understanding of how mobile marketing works would help.
But also the ability to look at where we might buy advertising inventory too in order to drive installs, including soft launching in certain territories.
Can you write copy well for web content, so we can have up to date stories, behind the scenes interviews and sneak peaks at upcoming games. Writing with a fun tone of voice and a sense of humour
Also, we need to build up our email database, so experience there would be a big help. There are some fantastic staff perks at Neon Play, especially now we are part of a big group - Hachette UK. See more here.
All in all, it will be a fascinating role for a sparky individual who is prepared to muck in, be positive, be creative and multi-task with a talented group of game makers.
Neon Play team
There are some of our amazing perks
25 days holiday - rising to 28 days after three years' service
Company bonus - discretionary, but up to 5% of your salary
Generous company pension scheme - you put in a contribution from your salary, we'll put in a matching contribution and a bit more
Private medical insurance - for you, with the option to add partner and children at reduced rates
Life assurance – if you're in the main pension scheme, you will receive four times your salary if the worst ever happens
Enhanced maternity and paternity pay - for when your little ones arrive on this earth
Shared parental leave - a flexible system for both parents
Hachette Rewards - discounts off a whole load of retailers from Sainsbury's to Argos
Lynda.com - free access to learn skills online
Eye care vouchers - free eye test at Specsavers every two years
Bike to work scheme - tax saving on buying a bike
Childcare vouchers - tax saving on childcare and nurseries
70% off most Hachette books - get discounts on some of the best books and authors
Employee assistance programme - free and confidential legal, financial and medical advice

And there's more...
As well as these perks, don't forget about Neon Play's other great perks including:
£100 joining gift - you buy the company a present with £100 we give you!
Beer fridge - enjoy a drink at the end of the day
Watch big sporting games - we don't to miss the big games that matter to us all, nor will you
Free fruit - apples, bananas and tangerines til the cows come home.
Free driving lesson - hit the open road of the Cotswolds with this first free driving lesson
Posh bog guarantee - we only ever use Andrex in our studio loos. Smooth…!
On top of working in the most stunning games studio with very nice, talented people working on our own games.


Apply To Job
Aardvark Swift/Various – Sheffield, Manchester,, Manchester, United Kingdom

We have various clients across the UK currently on the lookout for talented Junior Gameplay Programmers to join their teams.

The ideal candidate will have:

• A good degree or post-graduate qualification in Computer Science or a related subject (ideally 2.1 or above).
• Strong Maths, especially 3D Maths and Physics skills
• Strong C++ Programming Skills
• Strong debugging and documentation skills
• Works well in a cooperative team environment

Bonus Points:
• Experience programming game features and systems, especially player-visible game features

If you're interested in finding out more about the above roles, get in touch and contact Sharan Bassi on Sharan@aswift.com


Apply To Job
Aardvark Swift/London, London, City of, United Kingdom

Main Areas of Responsibility:
EMEA Region
Reporting to the Director of Distribution & Retail EMEA, you will drive the EMEA go-to-market agenda in alignment with the wider sales and marketing organisation. Co-ordinating EMEA communications and PR. You will funnel market and product requirements back to the global marketing organisation for planning, execution and reporting phases.

UK & APAC:
Responsibility for the marketing & PR operation in the UK including full financial responsibility of the marketing investments in line with sales revenue generated. Manage marketing and communications to plan, develop and execute UK marketing plans across both the boxed and digital product portfolio. Reporting to the Head of Sales & Marketing and working alongside the Global Brand Team, you will lead all areas of the territory product lifecycle building go to market plans with the ultimate target of hitting and exceeding forecast plans. As well as managing the UK marketing & PR operation, you will have a responsibility to support the marketing and PR efforts in the APAC territories, ensuring that they are all following the European strategy and regularly reporting all activities to the wider commercial business.

Key Tasks
EMEA
• Manage and support EMEA PR Coordinator in their role of coordinating updates, press office work and reporting as needed
• Support learning, sharing of knowledge and best practice throughout EMEA region relating to media (Paid/Earned/Owned), consumer & industry trends
• Serve as the pan-EMEA Marketing representative on global kick off calls & meetings, consolidating and sharing EMEA region PoV, needs & concerns in the early stages.
• Plan and recommend product marketing budgets in conjunction with Global Brand Team & SVP of Brand Team to ensure that all activities undertaken are within agreed limits, tracked and coordinated with HQ Finance
• Assist in setting the agenda for forthcoming activity for new releases, existing lifecycles (DLC etc) across the FY within the EMEA region, in partnership with the Director of Distribution and EMEA territory teams)
• Collate go to market plans, product updates and reports for management as needed

UK / APAC:
• Responsible for creation, approval and delivery of integrated UK specific go to market / lifecycle plans, incorporating Paid, Earned, Owned media elements to meet commercial objectives
• Responsible for briefing, approval of APAC distribution partner go-to-market / lifecycle plans, approving Paid, Earned, Owned media elements and proving support for assets / media / creative as required
• Work closely with the Territory Head in the benchmarking and forecasting process to enable clear commercial objectives to be set
• Responsible for tracking product marketing budgets, monitoring and adjusting expected expenditures vs forecast as required in agreed limits across UK and APAC
• Work closely with the Sales Admin Manager, Territory Head and Finance to ensure product marketing budget portfolio is accurate across the UK and APAC business units on a quarterly basis
• Manage Media Agency relations – briefing, planning, budgeting, execution on specified product campaigns as needed alongside identifying media opportunities / trends to integrate into plans accordingly
• Work closely with the PR manager to make sure that the consumer campaign is integrated into plans across traditional and influencer channels and keep abreast of latest trends
• Maintain relations / dialogue with territory First Party partners for appropriate support on go to market or lifecycle product plans
• Continually identify new media or promotional partnership opportunities relevant to product portfolio or company profile as required
• Roll up plans/updates to key stakeholders within the company and update on a regular basis.
• Support the UK implementation for Fantasfida
• Identify opportunities for new products that could be brought to the green light committee.
• In addition to your normal duties you may be required to undertake other duties from time to time, including travel inside and outside of the UK.

For more information about this excellent role contact Chris Mellor at chris@aswift.com or give us call on 01709 834777.


Apply To Job
C# Gameplay Developer Mobile Games South East England
Interactive Selection
United Kingdom (London)

Senior Animation Programmer - Next Gen Studio
Interactive Selection
Poland (Warsaw)

Environment Artist - Action Games
Interactive Selection
United Kingdom (Edinburgh)

Talented Programmer - Racing Games
Interactive Selection
United Kingdom (Midlands)

C/C++ Graphics Developer AAA Denmark
Interactive Selection
Denmark (Copenhagen)

BACKEND PROGRAMMER WANTED FOR STUDIO IN WOKING, UK
Interactive Selection
United Kingdom (Woking)

Front End Developer - Casino Games - Sweden
Interactive Selection
Sweden (Stockholm)

Environment Artist Wanted AAA Scotland
Interactive Selection
United Kingdom (Scotland)

Technical Facial Animator wanted for AAA studio in Scotland
Interactive Selection
United Kingdom (Scotland)

Marketing Manager AAA Copenhagen
Interactive Selection
Denmark (Copenhagen)

Senior Audio Programmer
Interactive Selection
United Kingdom (Midlands)

Senior Audio Programmer
Interactive Selection
United Kingdom (Midlands)

Senior Game Designer - Award winning Games
Interactive Selection
United Kingdom (Midlands)

Lead Online Programmer Wanted Games Midlands
Interactive Selection
United Kingdom (Midlands)

C++ Engine Programmer Wanted Unreal Studio Yorkshire
Interactive Selection
United Kingdom (Yorkshire)

Senior Unity Developer - AAA Poland
Interactive Selection
Poland (Warsaw)

Lead C++ Mobile Games Developer Wanted Barcelona
Interactive Selection
Spain (Barcelona)

Experienced C++ Developers Wanted Game Studio Midlands, England
Interactive Selection
United Kingdom (Warwickshire)

DevOps Engineer - Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Senior Systems Engineer - Barcelona
Interactive Selection
Spain (Barcelona)

Technical Artist - AAA Studio
Interactive Selection
Germany (Dusseldorf)

Unity Expert - London
Interactive Selection
United Kingdom (London)

UI Programmer - London
Interactive Selection
United Kingdom (London)

C++ Gameplay Developer - Copenhagen
Interactive Selection
Denmark (Copenhagen)

Marketing Art Director Wanted AAA Studio Denmark
Interactive Selection
Denmark (Copenhagen)

TIGA has partnered with gamesjobboard.com to provide a comprehensive list of jobs both in the UK and abroad.

Please browse the jobs below and click on the headings for more detailed information. You will be redirected to gamesjobboard.com for job listings. TIGA members wishing to post a job here can do so free of charge by contacting richard.lee@tiga.org.