The games industry is a global success story, an industry of the future which is growing and creating job opportunities for high skilled people. TIGA is determined to help both aspiring games developers and those already working in the industry to fulfill their career ambitions.

Interactive Selection/Czech Republic (Prague)

Our client are an independent developer of video games based in beautiful Praque.  They are now looking for a senior C# programmer to join them.

The successful candidate will design and implement new Steam features and develop accompanying tools.

Requirements:

Routine knowledge of C#/.Net and OOP
Experience with GUI frameworks (WPF, Silverlight, …)
Experience with C++
Teamwork abilites
Willingness to learn and develop new techniques
Good spoken and written English
Bachelor's degree (or equivalent) in mathematical/technical science

Welcomed skills:
Experience of working with large projects
Experience with relational databases
Knowledge of common design patterns (MVVM, …)
Knowledge of network communication
Passion for games

Offer:
Nice atmosphere in a smaller team
Possibilities for skill-development and growth
Flexible working hours
Competitive salary & benefits
Applicants should submit their portfolio and CV detailing their previous work experience

Ref:.. 2414.We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds. 

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Interactive Selection/United Kingdom (London)

SENIOR CONCEPT ARTIST - AAA

Our client, based in London are looking for an exceptionally talented Senior Concept Artist who is ready for the challenge of producing a AAA title on the next generation platforms.

Key Responsibilities:
Create industry leading concepts that creatively and technically raise the project's visual bar.

Be comfortable communicating across teams and departments.

Self-regulate your workload while completing ad-hoc requests & investigating any issues that arise.

Be proactive and work together to maintain world class quality across the board.

Continue to develop the skills of yourself and those around you to maintain a world class quality.

Work closely with the Art Director and Production Artists to create a cast of highly believable characters and immersive game environments


Technical Requirements:

Excellent illustration skills and deep understanding of human / creature anatomy, colour,theory, values, form, shape language and silhouette

Superior eye for light, value, composition, colour, staging, architecture and detail in environmental design

Excellent knowledge of Photoshop and other painting packages, ability and willing to learn new tools and techniques

Experience with 3D software packages a plus

Understanding of 3d creation tools and workflow especially within a game environment.


Skill Requirements:

Visualise complex environments through the use of basic components.

Design original concepts that fit within the project style guide

Maintain a high level of quality art, while providing a variety of ideas

Provide in depth research, reference material, and develop conceptual ideas

Collaborates effectively with department leads during review sessions which results in the finest artistic look possible.

Excellent organisational, communication and interpersonal skills

Extremely creative in bringing ideas and inspiring the team

Ability to work within deadlines and good time management

Ability to drive a concept project and to be proactive in maintaining a creative momentum

Passionate in creating and playing games

Storyboarding skills.

Ref:. 2412..We are an equal opportunities recruitment agency that values diversity and does not discriminate. We encourage clients to welcome applicants from all backgrounds.

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Interactive Selection/Poland (Warsaw)

Our Client are looking for an exceptional, talented and experienced Illustrator to join their outstanding team. The candidate for this position needs to demonstrate deep understanding of industry standard illustration techniques as well as showing an interest in emerging trends in this field.

The Illustrator will have extensive experience in creating digital illustrations in a variety of different visual styles; a solid grasp of foundational art skills, colour theory and human and creature anatomy.

You will be:
Creating high quality illustrations in collaboration with other artists on the team.
Responsible for original ideas and composition of illustrations.
Maintaining the production pipeline and meeting deadlines.
Working closely with Design Teams.
Following the Art Director's guidelines and maintaining a coherent style.

Requirements:
At least 3 years in a similar position.
Excellent illustration and storytelling skills with an eye for perspective, colour, lighting, mood and composition.
Advanced knowledge of Adobe Photoshop or Painter.
Solid foundation in traditional art, such as figure drawing, industrial design and landscape painting.
Experience working in a wide variety of styles but also able to work within an established genre.
Outstanding creativity and a very strong commitment to a project.
Excellent communication abilities.
Avid and passionate gamer.
Ability to communicate in English.

Desirable:
Art college degree.
Experience in the gaming industry.

Ref:2413..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.


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Interactive Selection/United Kingdom (Scotland)

This AAA Studio is now seeking a talented and passionate camera-minded filmmaker/animator to join their team. You will be collaborating across departments to animate and implement cameras that work between their various script and code based systems. You will help establish and execute the visual flow and manipulate how they use cameras to enhance the player's narrative experience.

RESPONSIBILITIES:
Take on the role of a “virtual” camera operator with an eye for narrative editing.
Work closely with their creative teams to realize their vision through the use of professional animation software and in game tools.
Learn to use their customized tools and help further their development to achieve new standards with in game camera cinematics.
Be willing to work through the creative and technical hurdles of an ever evolving, intense work space.

QUALIFICATIONS:
Provide a Reel and Resume demonstrating impressive skills in:

Animating within cinematic contexts using life-like camera movements.
High quality real-world and/or computer-based camera movement.
Narrative film editing.
Strong understanding of film composition.
A solid understanding of the creative process from conception through post.
Bachelor's Degree (preferably Animation or Film Production) and/or comparable years' professional experience in games / film.
A strong passion for video games, film and pop culture - especially related to their Games brand.  

SKILLS:
Experienced and technically proficient with 3d animation software: significant experience with Autodesk's MotionBuilder is a bonus.
Proven ability to understand and execute high quality, realistic camera work.
Ability to quickly pick up new and different creative tools from in game engines to customized support tools.
Proficient with professional film/fx editing software – Adobe, Avid knowledge is a bonus.
Strong interpersonal skills and team-player mentality!

Ref: 2411..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/United Kingdom (Scotland)

Our Client, a renowned AAA Studio based in Scotland, is seeking experienced and talented Physics Programmers to join their team to work across the development of low level physics systems and to innovate on physics in game.

This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways.

We want to hear from candidates who can iterate toward the perfect blend of realism and fun in how games feel to play and from candidates with a proven track record in robust, fast physics engine development.

You will be working with other departments such as Animation & AI, to solve complex physics problems - so as well as possessing the math skills you will be able to communicate with clarity and confidence as part of a creative team.

Requirements:
3+ years physics programming experience
Fluency in C/C++, Assembly, and SIMD programming
Prior experience driving and developing a physics engine for shipped game titles on current generation consoles.
Experience of low level optimisations and fixing stability issues.
Familiarity with existing physics packages
Physics/mathematics/computer science degree

Skills:
Outstanding maths skills (linear algebra, trigonometry, matrix/quaternion math)
Strong multi-threaded programming skills
Self-motivation

Ref: 2410..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.



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Interactive Selection/Spain (Madrid)

Senior Gameplay Programmer, Madrid

Our client are looking for a Senior Gameplay Programmer to join their team in Madrid, Spain.

They are one of the world's leading independent developers of interactive games and entertainment, with an unrivaled ability to deliver on a wide range of concepts. They have grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content.  

Responsibilities:
Development of our own Saber Game Engine and working with Unreal Engine 4
Design, development and maintenance of low-level and high-level systems
Optimization of game and engine subsystems in terms of performance and according to hardware specifics, PC and Next-gen consoles
Implementation of server components for multiplayer games, developed by the in-house server development team
Design and implementation of algorithms and shaders supporting the work of the art and technical art department

Required Skills:
At least 4-years of experience in the Game Development industry as programmer
Thorough knowledge and significant experience in C/C++ development
Solid knowledge of algorithms and data structures
Throughout understanding of algorithm complexity and their optimization
Good knowledge of math (linear algebra, 3D)
Experience with PC and next-gen consoles
Experience with Unreal Engine 4
Excel when working in a team

Nice to Have Skills:
Experience with other game engines and their subsystems
4-year University degree (Bachelor or similar) in Computer Science
Knowledge/expertise in the area of computer graphics in games
Fluency in Spanish and English

Benefits:
Opportunity to work with a great international team of professionals on the next generation of AAA titles
Salary based on experience
Permanent, full-time contract
Flexible working hours
Along with your resume, please also submit code and application samples, which highlight your expertise in the required areas, especially in regards to algorithm complexity, shaders and game engines such as Unreal Engine 4.

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Finland (Finland)

Senior Animation Programmer

Our client are one of the leading AAA independent game studios in the World and they are now looking for a Senior Animation Programmer based in Finland to work on an unannounced project and to help realize their visions.

What are we looking for?

You'll be part of a cross-disciplinary team of artists and animators prototyping and implementing new characters, enemies and animation systems, as well as improving the in-house animation tools, technologies and workflows.

As a Senior Animation Programmer, you've got a proven track record in the industry and you've held a senior role when shipping a game or two.

You're well versed with node-based animation systems, animation blending techniques, IK systems and overall character movement.

You understand how animations best work with other systems like AI.

Bonus points if you're skilled in physics or if you're familiar with Morpheme!

Your C++ skills are rock solid, and you are comfortable in designing, implementing and maintaining larger subsystems.

So what's in it for you then?

You'll have the chance to do something new and unique.

Working as a member of a talented and experienced team with World-class game technology means you have an excellent opportunity to develop yourself and take your career to new heights.

Work is hard but a sane work-life balance is essential, and the studio is committed to providing the team a relaxed working environment.

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.



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Interactive Selection/Czech Republic (Czech Republic)

Our client are an award winning developer of visually stunning and awesome mobile games including AAA titles for PC, XBOX, PS2, PS3, XBOX360.

They are now looking for a Multi Player Programmers to work in their offices in Czech Republic 

You will be:

Writing clear, maintainable and fast code in adherence to internal standards to prototype, extend existing systems and implement new features and systems
Designing, writing, debugging and refining multiplayer systems, features, tools and infrastructure

Providing technical insight regarding multiplayer gameplay, design and feature sets

Teaming up with other developers across other teams to deliver successul results

Working with designers and other engineers to prototype, develop and refine features

Experience:

Multiplayer fps games and Unity.  
Experience with Unity Network is a plus
On offer:

The ability to contribute to the development of top game titles for a globally successful company

The chance to bring your own ideas into our games

Work alongside top people from the gaming industry in the Czech Republic

Friendly team and attractive workplace situated close to the city centre

Access to the most up-to-date game design technology

Chance for personal development through very creative work

Competitive salary and benefits

We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Aardvark Swift/United Kingdom (Midlands)

My client are an exciting developer based in the Midlands and have gained universal acclaim for their recent work and are currently expanding their portfolio by creating a number of exciting new products!

They are looking for skilled and experienced Lead Environment Artists, responsible for the creation of immersive environments that realise their game's vision.

As a key member of the team, you'll be responsible for creating consistently high quality environment art, benchmarking and raising the bar for environment content in our titles.

Skills summary:
• Experience of working on published titles on consoles.
• A proven track record in the delivery of high performance, high quality 3D assets for AAA titles.
• A thorough understanding of all technical aspects of environment creation.
• Strong interest in self-development of managerial skills, overseeing the work of other team members and mentoring and developing junior staff
• An outstanding portfolio demonstrating your environment work for AAA titles
• This is a fantastic opportunity to join one of the world's most exciting games studios, using cutting edge technology to create world class games, within an established, highly talented and collaborative team.

For more information about this excellent role contact Sol Argueso at sol@aswift.com or give us a call on 01709 834777.


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Aardvark Swift/Twycross, Leicester, United Kingdom

My client are looking for an experienced Lead Designer to join their talented team on a multiplatform, well-known and highly successful IP!

Overview
The Lead Designer is responsible for channelling and collating concepts and ideas from across the team and fashioning them into clear, concise design documents and working briefs.

Responsibilities:
• Manage a team of game designers on a daily basis to ensure that the game's design meets quality requirements and deadlines.
• Optimize game design organization and process.
• Prototype and iterate on core game mechanics to help visualise the Creative Team's vision.
• Conceptualize, create and maintain detailed game design documentation throughout the project.
• Implement game content using in house engine tools, and basic scripting.
• Balance and adjust gameplay experiences to ensure the game's critical and commercial success

Requirements & Qualifications:
• 5+ years of professional game development experience with at least 1 game shipped in a Lead Game Design role.
• Widely played, across console and mobile, with the ability to articulate what is strong/weak about the design of existing games.
• Proven success in creating compelling and innovative gameplay mechanics.
• Ability to conceptualize, prototype, analyze and implement game ideas using a variety of tools and technology.

For more information about this role contact Simon Hope at simon@aswift.com or give us a call on 01709 834777.


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Rare/Twycross, Leicester, United Kingdom

My client aren't your typical developer. Over 30 years in the game-making business, every moment has been dedicated to kicking out one beloved title after another. They've tried all manner of new things in that time, but if there's one thing they've truly come to believe, it's the importance of having fun every single day and infusing it into everything they create.

ROLE PURPOSE
They're looking for a talented engineer with a passion for quality. Ideally you'll have a background where building in quality is a cultural norm. Qualified candidates will have strong technical skills, ability to teach and author unit and integration testing and build and maintain complex automation frameworks.

REQUIRED EXPERIENCE AND QUALIFICATIONS
• 3+ AAA Projects
• Experience of C++
• Experience of Engine or Core Systems
• Experience of Unreal Engine
• Experience of PC Development

For more information about this excellent role contact Andy Jenkinson at andy@aswift.com or give us a call on 01709 834777.



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Neon Play/Cirencester, Gloucestershire, United Kingdom

This will be a really varied, fun, dynamic and unique role. Working at mobile game studio Neon Play with day to day working with CEO Oli Christie. No day will be the same and you'll be working across a variety of mobile games in different genres - shooting, city builder, tapper, drawing, stickers, etc.
Here's our lovely studio...
Neon Play studio
Experience needed...
You'll need mobile games marketing experience across a variety of game launches and evidence of the marketing you did and how it worked.
You'll need to be able to write press releases and have a contact list of journalists you know in the industry in both trade and consumer press.
You'll need to have social media experience with Twitter, Facebook and Instagram and be able to plan a social media campaign with regular content.
You'll need to be a bagful of creativity and ideas, so you can think a little bit differently and laterally. We do have marketing budgets but we like to approach marketing with partnerships and a unique angle where we can.
Your ideas will stretch to concepts for ads and video trailers, so can you storyboard a trailer?
If you've got Photoshop skills so you can create content for social media and web, then that would be a big bonus. And the ability to use After Effects or similar would be awesome.
We have a large ad inventory in our existing games, so you can use that to cross promote games, but an understanding of how mobile marketing works would help.
But also the ability to look at where we might buy advertising inventory too in order to drive installs, including soft launching in certain territories.
Can you write copy well for web content, so we can have up to date stories, behind the scenes interviews and sneak peaks at upcoming games. Writing with a fun tone of voice and a sense of humour
Also, we need to build up our email database, so experience there would be a big help. There are some fantastic staff perks at Neon Play, especially now we are part of a big group - Hachette UK. See more here.
All in all, it will be a fascinating role for a sparky individual who is prepared to muck in, be positive, be creative and multi-task with a talented group of game makers.
Neon Play team
There are some of our amazing perks
25 days holiday - rising to 28 days after three years' service
Company bonus - discretionary, but up to 5% of your salary
Generous company pension scheme - you put in a contribution from your salary, we'll put in a matching contribution and a bit more
Private medical insurance - for you, with the option to add partner and children at reduced rates
Life assurance – if you're in the main pension scheme, you will receive four times your salary if the worst ever happens
Enhanced maternity and paternity pay - for when your little ones arrive on this earth
Shared parental leave - a flexible system for both parents
Hachette Rewards - discounts off a whole load of retailers from Sainsbury's to Argos
Lynda.com - free access to learn skills online
Eye care vouchers - free eye test at Specsavers every two years
Bike to work scheme - tax saving on buying a bike
Childcare vouchers - tax saving on childcare and nurseries
70% off most Hachette books - get discounts on some of the best books and authors
Employee assistance programme - free and confidential legal, financial and medical advice

And there's more...
As well as these perks, don't forget about Neon Play's other great perks including:
£100 joining gift - you buy the company a present with £100 we give you!
Beer fridge - enjoy a drink at the end of the day
Watch big sporting games - we don't to miss the big games that matter to us all, nor will you
Free fruit - apples, bananas and tangerines til the cows come home.
Free driving lesson - hit the open road of the Cotswolds with this first free driving lesson
Posh bog guarantee - we only ever use Andrex in our studio loos. Smooth…!
On top of working in the most stunning games studio with very nice, talented people working on our own games.


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Aardvark Swift/London, London, City of, United Kingdom

Main Areas of Responsibility:
EMEA Region
Reporting to the Director of Distribution & Retail EMEA, you will drive the EMEA go-to-market agenda in alignment with the wider sales and marketing organisation. Co-ordinating EMEA communications and PR. You will funnel market and product requirements back to the global marketing organisation for planning, execution and reporting phases.

UK & APAC:
Responsibility for the marketing & PR operation in the UK including full financial responsibility of the marketing investments in line with sales revenue generated. Manage marketing and communications to plan, develop and execute UK marketing plans across both the boxed and digital product portfolio. Reporting to the Head of Sales & Marketing and working alongside the Global Brand Team, you will lead all areas of the territory product lifecycle building go to market plans with the ultimate target of hitting and exceeding forecast plans. As well as managing the UK marketing & PR operation, you will have a responsibility to support the marketing and PR efforts in the APAC territories, ensuring that they are all following the European strategy and regularly reporting all activities to the wider commercial business.

Key Tasks
EMEA
• Manage and support EMEA PR Coordinator in their role of coordinating updates, press office work and reporting as needed
• Support learning, sharing of knowledge and best practice throughout EMEA region relating to media (Paid/Earned/Owned), consumer & industry trends
• Serve as the pan-EMEA Marketing representative on global kick off calls & meetings, consolidating and sharing EMEA region PoV, needs & concerns in the early stages.
• Plan and recommend product marketing budgets in conjunction with Global Brand Team & SVP of Brand Team to ensure that all activities undertaken are within agreed limits, tracked and coordinated with HQ Finance
• Assist in setting the agenda for forthcoming activity for new releases, existing lifecycles (DLC etc) across the FY within the EMEA region, in partnership with the Director of Distribution and EMEA territory teams)
• Collate go to market plans, product updates and reports for management as needed

UK / APAC:
• Responsible for creation, approval and delivery of integrated UK specific go to market / lifecycle plans, incorporating Paid, Earned, Owned media elements to meet commercial objectives
• Responsible for briefing, approval of APAC distribution partner go-to-market / lifecycle plans, approving Paid, Earned, Owned media elements and proving support for assets / media / creative as required
• Work closely with the Territory Head in the benchmarking and forecasting process to enable clear commercial objectives to be set
• Responsible for tracking product marketing budgets, monitoring and adjusting expected expenditures vs forecast as required in agreed limits across UK and APAC
• Work closely with the Sales Admin Manager, Territory Head and Finance to ensure product marketing budget portfolio is accurate across the UK and APAC business units on a quarterly basis
• Manage Media Agency relations – briefing, planning, budgeting, execution on specified product campaigns as needed alongside identifying media opportunities / trends to integrate into plans accordingly
• Work closely with the PR manager to make sure that the consumer campaign is integrated into plans across traditional and influencer channels and keep abreast of latest trends
• Maintain relations / dialogue with territory First Party partners for appropriate support on go to market or lifecycle product plans
• Continually identify new media or promotional partnership opportunities relevant to product portfolio or company profile as required
• Roll up plans/updates to key stakeholders within the company and update on a regular basis.
• Support the UK implementation for Fantasfida
• Identify opportunities for new products that could be brought to the green light committee.
• In addition to your normal duties you may be required to undertake other duties from time to time, including travel inside and outside of the UK.

For more information about this excellent role contact Chris Mellor at chris@aswift.com or give us call on 01709 834777.


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Aardvark Swift/Various – Sheffield, Manchester,, Manchester, United Kingdom

We have various clients across the UK currently on the lookout for talented Junior Gameplay Programmers to join their teams.

The ideal candidate will have:

• A good degree or post-graduate qualification in Computer Science or a related subject (ideally 2.1 or above).
• Strong Maths, especially 3D Maths and Physics skills
• Strong C++ Programming Skills
• Strong debugging and documentation skills
• Works well in a cooperative team environment

Bonus Points:
• Experience programming game features and systems, especially player-visible game features

If you're interested in finding out more about the above roles, get in touch and contact Sharan Bassi on Sharan@aswift.com


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EXPERIENCED ANIMATOR
Interactive Selection
United Kingdom (Warwickshire)

C# Gameplay Developer Mobile Games South East England
Interactive Selection
United Kingdom (London)

Senior Animation Programmer - Next Gen Studio
Interactive Selection
Poland (Warsaw)

Environment Artist - Action Games
Interactive Selection
United Kingdom (Edinburgh)

Talented Programmer - Racing Games
Interactive Selection
United Kingdom (Midlands)

C/C++ Graphics Developer AAA Denmark
Interactive Selection
Denmark (Copenhagen)

Ui/UX Designer - AAA Studio - Copenhagen
Interactive Selection
Denmark (Copenhagen)

BACKEND PROGRAMMER WANTED FOR STUDIO IN WOKING, UK
Interactive Selection
United Kingdom (Woking)

Front End Developer - Casino Games - Sweden
Interactive Selection
Sweden (Stockholm)

Environment Artist Wanted AAA Scotland
Interactive Selection
United Kingdom (Scotland)

Technical Facial Animator wanted for AAA studio in Scotland
Interactive Selection
United Kingdom (Scotland)

Marketing Manager AAA Copenhagen
Interactive Selection
Denmark (Copenhagen)

Senior Audio Programmer
Interactive Selection
United Kingdom (Midlands)

Senior Audio Programmer
Interactive Selection
United Kingdom (Midlands)

Senior Game Designer - Award winning Games
Interactive Selection
United Kingdom (Midlands)

Lead Online Programmer Wanted Games Midlands
Interactive Selection
United Kingdom (Midlands)

C++ Engine Programmer Wanted Unreal Studio Yorkshire
Interactive Selection
United Kingdom (Yorkshire)

Senior Unity Developer - AAA Poland
Interactive Selection
Poland (Warsaw)

Lead C++ Mobile Games Developer Wanted Barcelona
Interactive Selection
Spain (Barcelona)

Experienced C++ Developers Wanted Game Studio Midlands, England
Interactive Selection
United Kingdom (Warwickshire)

DevOps Engineer - Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Senior Systems Engineer - Barcelona
Interactive Selection
Spain (Barcelona)

Technical Artist - AAA Studio
Interactive Selection
Germany (Dusseldorf)

Unity Expert - London
Interactive Selection
United Kingdom (London)

UI Programmer - London
Interactive Selection
United Kingdom (London)

C++ Gameplay Developer - Copenhagen
Interactive Selection
Denmark (Copenhagen)

Marketing Art Director Wanted AAA Studio Denmark
Interactive Selection
Denmark (Copenhagen)

Art Director
Interactive Selection
China (shanghai)

Senior Programmer - Racing Studio
Interactive Selection
United Kingdom (Midlands)

Game Data Analyst - Exciting and Established Mobile Studio
Interactive Selection
United Kingdom (Scotland)

3d Animator - Mobile & Tablet - Scotland
Interactive Selection
United Kingdom (Scotland)

Senior Mobile Designer - Mobile & Tablet
Interactive Selection
United Kingdom (Scotland)

Game Artist - Mobile & Tablet
Interactive Selection
United Kingdom (Scotland)

Concept Artist - Mobile & Tablet
Interactive Selection
United Kingdom (Scotland)

Senior Game Programmer - Mobile
Interactive Selection
United Kingdom (Scotland)

Producer - AAA Social and Mobile
Interactive Selection
United Kingdom (Scotland)

UI Developer Wanted Next Gen Studio Yorkshire
Interactive Selection
United Kingdom (Yorkshire)

Experienced Programmer
Interactive Selection
United Kingdom (Midlands)

Experienced Programmer
Interactive Selection
United Kingdom (Midlands)

Front End Programmer 
Interactive Selection
United Kingdom (South East )

Network Programmer
Interactive Selection
Poland (Warsaw)

Senior Graphics Programmer
Interactive Selection
Netherlands (Amsterdam)

UI Developer - Spain
Interactive Selection
Spain (Spain)

UI Artist - Malta 
Interactive Selection
Malta (Malta)

UI Artist - Malta 
Interactive Selection
Malta (Malta)

UI Programmer - AAA
Interactive Selection
China (Shanghai)

Gameplay Programmer - AAA Studio
Interactive Selection
China (Shanghai)

Senior Game Programmer
Interactive Selection
Czech Republic (Czech Republic)

Game Backend Programmer - AAA Titles
Interactive Selection
Czech Republic (Czech Republic)

Core Technology Programmers - AAA Title
Interactive Selection
United Kingdom (West Midlands)

Graphics Programmer
Interactive Selection
United Kingdom (Malta)

Technical Camera Animator
Interactive Selection
United Kingdom (Scotland)

Unity Technical Director wanted for Mobile Studio in Bangkok
Interactive Selection
Thailand (Bangkok)

Graphic Programmers - AAA Franchise
Interactive Selection
United Kingdom (Midlands)

Physics Programmer - AAA
Interactive Selection
Malta (Malta)

Physics Programmer - AAA
Interactive Selection
Malta (Malta)

Frontend programmer - AAA
Interactive Selection
Spain (Barcelona)

UI Artist
Interactive Selection
Poland (Warsaw)

Experienced and Senior Graphics Programmers - AAA
Interactive Selection
United Kingdom (Oxford)

Lead Engine Programmer
Interactive Selection
United Kingdom (London)

Gameplay Programmer - AAA Studio
Interactive Selection
United Kingdom (Cheshire)

Senior Gameplay Programmer
Interactive Selection
Canada (Canada)

Render Technology Programmer - AAA Game
Interactive Selection
United Kingdom (North East England)

Concept Artists - Poland
Interactive Selection
Poland (Cracow)

Senior C++ Engine Programmer Wanted AAA France
Interactive Selection
France (France)

Mobile Game Designer wanted for studio in Midlands, UK
Interactive Selection
United Kingdom (West Midlands)

Senior Designer
Interactive Selection
United Kingdom (Middlesex)

2D/UI Artist - Mobile Games
Interactive Selection
United Kingdom (West Midlands)

Character Artists Wanted Family Friendly Studio NW England
Interactive Selection
United Kingdom (North West England)

Senior Environment Artist - AAA Studio
Interactive Selection
United Kingdom (South England)

Senior Game Designer - Scotland
Interactive Selection
United Kingdom (Scotland)

Senior Tech Programmer
Interactive Selection
Netherlands (Amsterdam)

Level Artist
Interactive Selection
Malta (Malta)

BI Developer
Interactive Selection
Spain (Barcelona)

Lead Unity Programmers x 2
Interactive Selection
Thailand (Bangkok)

MARKETING ART DIRECTOR:
Interactive Selection
Czech Republic (Czech Republic)

Audio Developer Wanted AAA SE England
Interactive Selection
United Kingdom (South England)

Server Developer - Next Gen Titles
Interactive Selection
United Kingdom (Surrey/London)

Server Developer - Next Gen Titles
Interactive Selection
United Kingdom (Surrey/London)

Java/C# Senior Server Developer Wanted Mobile Games SE England
Interactive Selection
United Kingdom (South England)

IT Service Analyst - AAA Copenhagen
Interactive Selection
Denmark (Copenhagen)

Technical Artist - AAA Studio
Interactive Selection
Sweden (Stockholm)

C++ Lead Game Programmer - Barcelona
Interactive Selection
Spain (Barcelona)

UI programmer - Social Mobile Games
Interactive Selection
Poland (Warsaw)

UI programmer - Social Mobile Games
Interactive Selection
Spain (Barcelona)

UI programmer - Social Mobile Games
Interactive Selection
Spain (Barcelona)

Senior Game Designer - AAA Studio
Interactive Selection
Finland (Finland)

Lead Level Designer Wanted Indie Studio Midlands
Interactive Selection
United Kingdom (Midlands)

TIGA has partnered with gamesjobboard.com to provide a comprehensive list of jobs both in the UK and abroad.

Please browse the jobs below and click on the headings for more detailed information. You will be redirected to gamesjobboard.com for job listings. TIGA members wishing to post a job here can do so free of charge by contacting richard.lee@tiga.org.