The games industry is a global success story, an industry of the future which is growing and creating job opportunities for high skilled people. TIGA is determined to help both aspiring games developers and those already working in the industry to fulfill their career ambitions.

Art Director Wanted for Outsourcing Studio Chengdu, China
Interactive Selection
China (china)

Producer wanted for AAA Studio in London, UK
Interactive Selection
United Kingdom (London)

Senior Environment Artist Wanted AAA Denmark
Interactive Selection
Denmark (Denmark)

VFX Artist Wanted Next Gen Poland
Interactive Selection
Poland (Poland)

Lead Game Artist Wanted NW England
Interactive Selection
United Kingdom (NW England)

Environment Artist Wanted Video Games NW England
Interactive Selection
United Kingdom (NW England)

Senior Backend Programmer (JAVA/PHP/MySQL) - Malta
Interactive Selection
Malta (Malta)

Animator - AAA - Scotland
Interactive Selection
United Kingdom (Scotland)

Graphic Designer - Online Games - Korean speaking - Netherlands
Interactive Selection
Netherlands (Netherlands )

Product Development Manager - Gaming Hardware - Hertfordshire
Interactive Selection
United Kingdom (Home counties)

Racing Studio seeks Senior Programmer - Midlands UK
Interactive Selection
United Kingdom (Midlands)

Racing Studio seeks Senior Programmer - Midlands UK
Interactive Selection
United Kingdom (Midlands)

Game Programmer - AAA Studio - NW England
Interactive Selection
United Kingdom (NW England)

Game Programmer - AAA Studio - NW England
Interactive Selection
United Kingdom (NW England)

Mid/Senior Character Artist Wanted AAA Netherlands
Interactive Selection
Netherlands (Amsterdam)

Principal Character Artist Wanted AAA - Amsterdam
Interactive Selection
Netherlands (Amsterdam)

iOS Developer Wanted Mobile Games - Czech Republic
Interactive Selection
Czech Republic (Czech Republic)

Talented Programmer - Racing Games - Midlands UK
Interactive Selection
United Kingdom (Midlands)

Technical Combat Designer wanted for AAA studio in Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Senior Game Designer - AAA - Finland
Interactive Selection
Finland (Finland)

Architectural Visualisation Artist Wanted AAA Scotland
Interactive Selection
United Kingdom (Scotland)

Freelance Programmers - Netherlands - Console ££££
Interactive Selection
Netherlands (Netherlands )

HR Manager - IT/ Gaming - Korean speaking - Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Technical Project Manager - Game Systems - SW England
Interactive Selection
United Kingdom (SW England)

Senior VFX Artist - British Games Developer - London
Interactive Selection
United Kingdom (london)

Senior Network Programmer - AAA - London
Interactive Selection
United Kingdom (London)

PHP Developer Wanted Indie Studio Home Counties, England
Interactive Selection
United Kingdom (Southern England)

Outsourcing Art Manager Wanted AAA Netherlands
Interactive Selection
Netherlands (Amsterdam )

Game Data Scientist Wanted Mobile Games Midlands England
Interactive Selection
United Kingdom (Midlands)

Maya Layout Artist Wanted Games Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Technical Asset Artist - AAA - Amsterdam
Interactive Selection
Netherlands (Amsterdam)

Senior Environment Artist Wanted AAA Poland
Interactive Selection
Poland (Warsaw)

C++ Graphics Developer Wanted Unreal Studio
Interactive Selection
United Kingdom (Northern England)

3D Artist Wanted AAA Sweden
Interactive Selection
Sweden (Stockholm)

Art Director Wanted AAA Shanghai
Interactive Selection
China (Shanghai)

Senior C++ Mobile Developer Wanted Games NW England
Interactive Selection
United Kingdom (North West England)

3d lead artist wanted AAA games Madrid
Interactive Selection
Spain (Madrid)

C++ UI Developer Wanted Next Gen Studio Poland
Interactive Selection
Poland (Warsaw)

Senior C++ Multiplayer Developer AAA Poland
Interactive Selection
Poland (poland)

Lead Programmer - Unity - Paris
Interactive Selection
France (Paris)
Stick Sports/London, London, City of, United Kingdom

DESCRIPTION

Provide data-driven support for key projects.

Discover trends in player behaviour

Uncover actionable insights that can shape the product roadmap.

Design and analyse data experiments.

Manage and take ownership of all the business analytics

Present data to support management decision making

Develop techniques and KPI's that create new insights
REQUIREMENTS

Able to manipulate, and analyze complex data at large scales.

Experience within a Free2Play casual game portfolio.

A/B testing design and analysis

Experience with Flurry/Game Analytics and SQL would be beneficial

Quantitative/statistical analysis, ideally in gaming, but experience in an internet or technology environment is a plus

Using visual tools to explore data.

Strong attention to detail, natural curiosity with ability to problem-solve creatively

Excellent communication skills

Ability to work in a small dynamic team at a fast-pace

Have an inherent love of the mobile games world
BENEFITS

A fresh, open-minded atmosphere, with short project cycles and a flat decision-making structure. We have flexible working hours. As well as a competitive salary we include a discretionary bonus, travel cost loan and financial support for training/education.

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Stick Sports/London, London, City of, United Kingdom

DESCRIPTION

Take the product lead on multiple F2P casual games.

Concept and design product features that deliver retention and monetization

Manage the product lifecycle from soft launch to ongoing liveops.

Coordinate with production to optimising the games for best user experience and revenue.

Define product roadmap, and deliver upon it through effective communication with stakeholders and developers.
REQUIREMENTS

Have a clear understanding of the casual mobile market, the games and audiences

Strong analytical capabilities with attention to detail.

Deep understanding of F2P mechanics, economies, currencies and balance.

Have direct, senior, experience readying a game for launch (retention and monetisation) specifically on a F2P casual title.

Understanding of UI/UX design concepts and principles

Outstanding communication skills
BENEFITS

A fresh, open-minded atmosphere, with short project cycles and a flat decision-making structure. We have flexible working hours. As well as a competitive salary we include a discretionary bonus, travel cost loan and financial support for training/education.


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Interactive Selection/Netherlands (Amsterdam)

Our Amsterdam studio is responsible for a PS4 exclusive. We're currently looking for a Lead Quest Designer to join our team.

WHAT YOU WILL DO:
You will lead an experienced team of Quest Designers, responsible for creating quests that meet the standards of quality and conform to the vision and pillars established with the Game Director;
You will supervise, manage, inspire, and empower your team, set achievable quality standards and guide team members on how to attain them, review work and provide actionable feedback;
You will champion the creative process and foster clear communication and collaboration within the design team and with other multidisciplinary product teams;
You will partner closely with the game director, producers, and other project leads to ensure code, art and design come together in the best possible way for the player experience;
You will analyse results of external and internal playtests to determine action items to improve the content under your supervision;
You will also collaborate with the data analytics and player research teams to further the understanding of the player experience and quality.

WHO YOU ARE
You have at least 5 years of experience on one or more AAA games in a design leadership role;
You have experience in Quest Design
You have experience designing quests or narrative content for Open World games;
You have excellent leadership and management skills;
You have excellent written and verbal communication skills;
You are analytical, can evaluate and interpret player behaviour data;
You are self-motivated, take initiative and are willing to prototype and pitch ideas to the team;
You are open to constructive criticism, know how to listen and give feedback to others;
You enjoy working in agile, multi-disciplinary teams;
You are flexible and approachable.

PLUSSES:
You have experience with visual scripting (Unity, Unreal, etc);
Any experience in other game development disciplines; UI/UX, Art, Audio, Code.
Ref: 2894..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/United Kingdom (REMOTE)

You will be a part of the creation of a first-ever VR/AR World of Science and Technology experience; a collaborative Virtual and Augmented Reality gaming platform between industry leading scientists and universities for one of the world's biggest industries. If you are interested in pushing the boundaries of VR and AR through Science and Technology with a gamification element, this may be the opportunity for you!

We are seeking a full-time Lead VR Programmer to join our dedicated team. We need your expertise in creating fun and engaging game systems to thrill a whole new audience of scientists. We believe that VR and AR are the future of scientific research and education and would like you to be a part of our future.

Responsibilities:
Lead a team of programmers to develop the vision and drive technical excellence of the experiences
Ensure the engineering team adheres to established coding standards and embraces efficient and robust engineering practices
Create and iterate new VR and AR gameplay systems for interaction and content creation
Implement gameplay systems in a self-organizing, interdisciplinary team
Write and maintain technical design and software system documentation
Analyze and optimize systems as required

Required Qualifications and Skills:
Strong C++ knowledge
A minimum of six years' game programming experience
Former experience in leading a team of programmers
Ability to design and communicate gameplay systems to a team
Experience with 3D game engines
Self-sufficiency
BS (or higher) in Computer Science or a similar discipline (i.e. Physics, Math, EE, etc.)
Strong verbal and written communication skills in English

Desirable Qualifications and Skills:
Unreal Engine 4 development experience and
Experience working on multiplayer games in general, ideally on a MMO are a huge plus
Shipped console/PC title experience
VR and/or AR experience as a developer or user
Performance optimization skills
Experience in client / server architecture as well as implementing multiplayer gameplay
Knowledge of database development (MySQL, Oracle, ... )
Familiar with JSON, XML, JavaScript, and/or Python
The candidate must have the willingness to travel
You will work with the latest technologies and collaborate closely with our international developers

Ref: 2893..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



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Interactive Selection/United Kingdom (REMOTE)

You will be a part of the creation of a first-ever VR/AR World of Science and Technology experience; a collaborative Virtual and Augmented Reality gaming platform between industry leading scientists and universities for one of the world's biggest industries. If you are interested in pushing the boundaries of VR and AR through Science and Technology with a gamification element, this may be the opportunity for you!
We are seeking a full-time Senior VR Programmer to join our dedicated team. We need your expertise in creating fun and engaging game systems to thrill a whole new audience of scientists. We believe that VR and AR are the future of scientific research and education and would like you to be a part of our future.

Responsibilities:

Implement gameplay systems in a self-organizing, interdisciplinary team
Write clean, well-tested, performant code
Write and maintain technical design and software system documentation
Analyze and optimize systems as required
Recognize opportunities to improve our games or general workflows, and seek to make these changes
Create and iterate new VR and AR gameplay systems for interaction and content creation

Required Qualifications and Skills:
Strong C++ knowledge
A minimum of five years' game programming experience
Ability to design and communicate gameplay systems to a team
Competence in writing solid, reliable, and efficient code
Self-sufficiency
BS (or higher) in Computer Science or a similar discipline (i.e. Physics, Math, EE, etc.)
Strong verbal and written communication skills in English

Desirable Qualifications and Skills:
Unreal Engine 4 development experience 
Experience working on multiplayer games in general, ideally on a MMO are a huge plus
Shipped console/PC title experience
VR and/or AR experience as a developer or user
Performance optimization skills
Experience in client / server architecture as well as implementing multiplayer gameplay
Knowledge of database development (MySQL, Oracle, ... )
Familiar with JSON, XML, JavaScript, and/or Python
The candidate must have the willingness to travel
You will work with the latest technologies and collaborate closely with our international developers

Ref: 2892..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Netherlands (Netherlands)

We are looking for an exceptionally talented and experienced Principal Cinematic Animator to join our award winning animation team. 

WHAT YOU WILL DO
You will help create real-time non-interactive sequences for our next project from conception to integration;
You will work closely with Directors, Leads and other stakeholders to ensure a consistent unified visual style;
You will actively push the quality standards for cinematic animation and pipelines to new industry benchmarks. 

WHO YOU ARE
You have at least 7 years prior industry experience (film, games, television, etc.);
You have mastery of animating realistic human acting, as well as high-adrenaline action;
You have extensive experience with motion capture and hand keyframed animation;
You have experience managing and mentoring small sub-teams (e.g. 6 or more people);
You possess an expert working knowledge of Maya;
You have a strong understanding of cinematic development and storytelling, from pre-viz through final polish;
You keep abreast of all the latest developments in animation techniques and workflows within the game and movie industry;
You are high on initiative, have great written and verbal communication skills, and know how to manage your time effectively. 

PLUSSES
You have experience with Motion Builder;
You have experience presenting your work on industry events like Siggraph or GDC. 

Ref: 2891...We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/United Kingdom (home)

You will be a part of the creation of a first-ever VR/AR World of Science and Technology experience; a collaborative Virtual and Augmented Reality gaming platform between industry leading scientists and universities for one of the world's biggest industries. If you are interested in pushing the boundaries of VR and AR through Science and Technology with a gamification element, this may be the opportunity for you!

Our client is seeking full-time Network Programmers (VR) to join its dedicated team. We need your expertise in creating fun and engaging multiplayer systems to thrill a whole new audience of scientists. We believe that VR and AR are the future of scientific research and education and would like you to be a part of our future.

This is a work from home opportunity.

Responsibilities:
Implement solutions to synchronize gameplay
Analyze and optimize bandwidth usage and latency effects
Cooperate closely with our gameplay programmers to ensure multiplayer compatibility
Recognize opportunities to improve our application or general workflows, and seek to make these changes

Required Qualifications and Skills:
3+ years of C/C++ experience
2+ years of experience in client-server programming related to video games
Experience in IP network protocols (TCP and UDP)
Experience in database development (MySQL, Oracle, ... )
Experience with replication, arbitration, bandwidth, load balancing and multiplayer concepts
Experience with 3D game engines
BS (or higher) in Computer Science or a similar discipline (i.e. Physics, Math, EE, etc.)
Strong verbal and written communication skills in English

Desirable Qualifications and Skills:
Unreal Engine experience
Experience in implementing VoIP
Experience working on a MMO
Please apply to our retained search consultant David Smith from Interactive.

Ref: 2889...We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Sweden (Sweden )

As an Animation Scripter, you will work with our animation department to design and implement compelling animated characters, weapons and more. You will help determine solutions for common animation use-cases, e.g. navigation, combat, environmental interaction, and then implement these using our animation state machine scripting language.  
You will also be responsible for identifying opportunities and driving the use of procedural components within animation, e.g. ragdoll blending, IK, parametric blending.

Required qualifications:

A strong passion for character animation in games
Proven experience working with animation state machines
Proven experience with modern advanced character animation techniques, such as blend trees, additive/partial animations, morph targets, inverse kinematics, parametric blending.
Prior experience working with character animation on at least one shipped title on current-gen consoles
Be a proactive team member who is constantly pushing the animation behaviors and striving to reach the extremely high level of quality that the project requires
Strong communication skills and a willingness to work efficiently within the craft and with other departments, such as design, code and animation..

Desired qualifications:
Experience working with ragdoll physics, particularly blending rag-doll with animations.
Experience with Havok Animation and Havok Physics
Python
C++
Programming experience with run-time animation systems
Knowledge of Motion Builder, Maya or other similar animation creation software
Knowledge of animation pipeline and workflows

We are looking for an experienced and motivated Animation Scripter to join our Animation team on our self-published title that was released 2017. You will work with some of the industry's most exciting technology and talented individuals. You are expected to have previous experience from implementing advanced character animated behaviors and to be able to utilize this experience to push the quality of our titles even further.

Ref: 2888...We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



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Interactive Selection/Sweden (Sweden )

We are looking for an experienced Game Designer to work with us on our self-published title.  The game was released in February 2017 but our work has only begun.

As the Game Designer, you will take a key role in making decisions about new content, game balance, systems and how to improve them to offer a fresh and fun experience.

You will lead the creative development and work closely with the Producer and Executive Producer to realize the roadmap you helped develop.

On a day to day basis you will design new features as well as content and also take an active role in product reviews to ensure an appropriate quality level.

Talent in Mission Design and Narrative is a plus.

As you will work on a wide range of different game aspects... the perfect candidate should have a couple of years practical experience from different areas of game development as well as experience from being a lead.

This is a rare opportunity for someone who wants to play an instrumental and leading role in a medium-sized and experienced team. If you are a person who likes being challenged and stimulated in an ambitious and talented environment, this position will suit you perfectly.

Qualifications:

Released at least 2 games and/or DLC of products you worked actively on in a design capacity
Expert understanding of running a game as service including game updates, DLC, etc.
Excellent communication skills, both written and verbal (English)
Data management and editing with excel or similar
Talent in Mission Design & Narrative
Used to handling any type of feedback from a passionate community and know how to utilize that in the design process

Ref: 2887..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Sweden (sweden)

THE JOB;

You will work closely with programmers and level designers acting as a bridge between the two. You will  make sure that features are realized from idea to robust prefabs ready for mass propagation. You will continuously seek to improve workflows and prefabs and when you are not busy with that, you might be tinkering with the in game economy or perhaps optimizing the spawn parameters.

You will learn and gradually adopt as many of these responsibilities as possible:

Procedural Content Systems
Gameplay Templates
Spawn System Tweaking and Balancing
Loot System and Content Pipeline
In-Game Economy
Scripting Support
Investigate and solve content bugs
Break down needs into appropriate content and code tasks

QUALIFICATIONS
Expert knowledge in one or several game editors and/or scripting languages

MERITS
Worked on shipped games, preferably AAA Open World Games
Worked on mods or indie games
Experience with procedural systems
Technical experience outside the gaming industry
University Degree
Avid gamer
Developed tools
Support Technician
QA Engineer

Ref: 2885..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Malaysia (REMOTE)

You will be a part of the creation of a first-ever VR/AR World of Science and Technolo experience; a collaborative Virtual and Augmented Reality gaming platform between 
industry leading scientists and universities for one of the world's biggest industries. If you are interested in pushing the boundaries of V and AR through Science and Technology with a gamification element, this may be the opportunity for you!

We are seeking a full-time VR Programmer to join our dedicated team. You will be working remotely.  We need your expertise in creating full and engaging game systems to thrill a whole new audience of scientists.

We believe that VR and AR are the future of scientific research and education and would like you to be a part of our future.

Our laboratory, as well as the analytical and processing divisions, currently have around 900 employees, and continue to offer a wide range of innovative equipment for numerous applications in research and development.

Responsibilities:
Implement gameplay systems in a self-organizing, interdisciplinary team
Write clean, well-tested, performant code
Write and maintain technical design and software system documentation
Analyze and optimize systems as required
Recognize opportunities to improve our games or general workflows, and seek to make these changes
Create and iterate new VR and AR gameplay systems for interaction and content creation

Required Qualifications and Skills:
Strong C++ knowledge
A minimum of three years' game programming experience
Ability to design and communicate gameplay systems to a team
Competence in writing solid, reliable, and efficient code
Self-sufficiency
BSC (or higher) in Computer Science or a similar discipline (i.e. Physics, Math, EE, etc.)
Strong verbal and written communication skills in English

Desirable Qualifications and Skills:
Unreal Engine 4 development experience and
Experience working on multiplayer games in general, ideally on a MMO are a huge plus
Shipped console/PC title experience
VR and/or AR experience as a developer or user
Performance optimization skills
Experience in client / server architecture as well as implementing multiplayer gameplay
Knowledge of database development (MySQL, Oracle, ... )
Familiar with: JSON, XML, JavaScript, Python
You will work with the latest technologies and collaborate closely with our international developers

Ref: 2882..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds

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Interactive Selection/Denmark (denmark)

As an integral part of the team, you will collaborate with the designers and programmers to execute the overall creative vision of the project. Ongoing responsibilities include: Making animation for cinematic as well as in-game use, managing deliverables and quality-control for outsourced animation and ensuring the highest possible standards of production.

You will be involved in all aspects of the production from the initial design of character movement and technical considerations of implementation to collaboration with other disciplines in planning and creating the final animation. Your goal is to set new standards for animation in games.

Responsibilities:
Collaborate with the lead animator and designers and directors in creation of the overall artistic vision of the game
Animating 3D characters, including working with motion capture data and hand key-framed animations
Create animations for in-game and cinematic
Creating facial/lip synch animations
Communicating with external partners to define animation deliverables
Give feedback on and tweak and polish animations delivered by 3rd parties
Take part in motion capture sessions
Deliver content on schedule and within technical limitations
Work with programmers and designers to ensure animations properly fitting technical and game design requirements
Work efficiently and effectively within technical setup of animations working with our proprietary engine

Experience:
Solid foundation and knowledge in 3D animation techniques and animation principles
Understand the timing and appearance of human, animal movement and facial expressions
Experienced in Motion Builder and one or more 3D applications (3ds Max, Maya, …)
Understanding of rigging and skinning principles
Ability to respond elegantly to difficult creative changes, often late in the process
Self-motivated towards solving creative problems and meeting production deadlines
Excellent written and oral communications skills in English
A passion for video games is mandatory

It will be an advantage if you have:
Solid experience with motion capture or working with motion capture data
Experience in producing AAA title or any other games
Experience with database driven animation systems

Ref: 2883..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



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Interactive Selection/Canada (montréal)

Graphics Programmer

Functions:
Develop software in C++ by applying the principles of object-oriented coding;
Ability to technically design, implement and review 3D systems for use in the development of the game in a specific timeframe;
Ability to collaborate with the Art Team in order to reach the proper visual level result;
Master debugging tools and techniques;
Ability to work in a multi-platforms development environment;
Develop and implement systems, meeting deadlines set by managers;

Experience and qualifications:
University diploma in programming, computer engineering, software engineering or the equivalent;
Good mathematics skills;
3+ years' experience in programming;
Minimum of 1 published titles (AAA) as 3D specific programmer on a videogame;
A pertinent formation in 3D is an asset;

Technical Abilities:
Excellent C++ skills;
Strong OOD skills;
Cross platform development experience an advantage;
Good knowledge of DX9 / DX10;
Experience with DX11 is an asset;
Experienced in optimization;

Interpersonal Qualities:
Ability to organize and manage other programmers
Team Player;
Approachable;
Open to constructive criticism;
Good Communicator;
Ambition and passion for videogames are essential!

Ref: 2881..We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds.

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Interactive Selection/United Kingdom (Cornwall)

You will lead and develop our team of level designers. Plan, define, track and communicate the schedule for the team; work with Production to organise the level design workflow and planning. Manage, train and mentor team members, and be the key stakeholder in the level design of the project.


Responsibilities:

Prioritise, plan and organise the work of the level design team in conjunction with Production
Assess, identify and manage risks within the schedule
Communicate project objectives and general information to the level design team
Participate in the decision-making process with the Game Design Team and oversee the necessary adjustments to ensure that the level design team meets and exceeds expectations
Review and give feedback on level design content to ensure that it conforms with the design vision and the core mechanics of the game
Review and deliver work based on deadlines
Communicate with Production on the progress of work and raise issues before they impact on the schedule.Participate in the hiring process to recruit talent for the level design team
Make sure new staff in the team are supported,get settled into the company and introduced to process and the project effectively

Skills and Knowledge:

A passion for games and an interest in creating innovative, fun gameplay
Excellent communication skills and organisational abilities
A calm and logical approach to challenges and uncertainty
Analytical approach to problem solving
Ability to work under pressure to meet deadlines
Enthusiasm for ongoing learning and self-development
Exceptional level design skill both creatively and technically
Responsibilities:

Working experience as a Level Designer on at least two published PC/console titles
Extensive experience using level editing tools
Extensive experience using node-based visual script logic
Experience supervising a level design team, or part of a team, and mentoring more junior staff

Ref: 2880...We are an equal opportunities recruitment agency that values diversity and does not discriminate.  We encourage clients to welcome applicants from all backgrounds



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TIGA has partnered with gamesjobboard.com to provide a comprehensive list of jobs both in the UK and abroad.

Please browse the jobs below and click on the headings for more detailed information. You will be redirected to gamesjobboard.com for job listings. TIGA members wishing to post a job here can do so free of charge by contacting richard.lee@tiga.org.