Research aims to identify issues and causes related to gender balance in the games industryToday sees the launch of the Next Gen Skills Academy Gender Balance Workforce Survey. Women working…
The IMGA is a host to a celebratory ceremony for the most original, skillfully crafted and enjoyable games made for smartphones and tablets. Held annually in San Francisco, it's a…
Norwich University of the Arts (NUA) has been recognised for its pioneering approach to promoting arts, design and media to the business community with a prestigious higher education industry award.The…
New pricing structure gives Indie developers full access to platform and tools for $100 a month2nd December 2014, Edinburgh: deltaDNA, the Games Industry’s leading analytics and game personalization platform, has…
TIGA, the network for developers and digital publishers, said today that its agenda for the 2014 Autumn Statement would strengthen firms, industry and the UK economy. TIGA made the comments…
- PlayCanvas, the leading WebGL game engine, has today announced that their technology is now powering the 3D asset store Propsplanet. Propsplanet is an online digital marketplace which sells 3D models…
GamesLab WM Hardware, Software & Services Grant The GamesLab Hardware, Software & Service Grants offer financial assistance to eligible companies with a view to stimulate the development and growth of…
World leading facial performance capture company, Dimensional Imaging Ltd (DI) has announced Tim Christian, entrepreneur and games industry veteran, as the Company’s new Chairman.Tim’s games industry career spans almost 25…
Additional investment of $3 million plus new strategic investor Edge Performance VCT, to help extend sales and marketing reach in the US and boost traction with global media companies 4th…
Dear TIGA members and friends,Today, the global videogame market is worth a staggering $93 Billion, far larger than the $15bn music industry, and bigger still than the $88.3bn worldwide film…