TIGA Publishes Annual Report 2017 – 18

By August 3, 2018 Press Releases

TIGA the network for games developers and digital publishers, today published its Annual Report 2017 – 18. The Annual Report shows that in 2017 – 18, TIGA made further progress in the delivery of our strategic objectives: effective political representation, profile raising, enhancing education, and helping our members commercially.

Political representation

  • TIGA’s seven year campaign for Video Games Tax Relief (VGTR) reached a successful conclusion in March 2014 when the EU Commission finally consented to its introduction in the UK. In 2017-2018, TIGA published original research demonstrating the positive impact of VGTR. On 1st November 2017, the EU Commission approved the extension of VGTR until 2023.
  • TIGA has advanced the interests of games developers with policy makers by: publishing 9 major research papers; holding an event at Westminster; and writing to and meeting with Ministers, MPs, civil servants and special advisers (including Matt Hancock, Secretary of State for Digital, Culture, Media and Sport and Damian Collins MP, Chair of the Digital, Culture, Media and Sport Committee.
  • Over the last year, TIGA has campaigned for a series of measures to strengthen the UK video games industry, including: the retention and enhancement of VGTR; the introduction of a Video Games Investment Fund; and for a migration policy that enables UK studios to recruit highly skilled people from the EU and beyond post-Brexit.
  • In May 2017, TIGA published Reinforcing Success: Growing the UK Games Industry. TIGA’s Manifesto for the 2017 General Election. The Manifesto set out a vision of making the UK the best place in the world to make video games (https://tiga.org/news/reinforcing-success).
  • The British Games Institute (BGI) was established in February 2018. Several TIGA members have been appointed to the Board of the BGI (http://britishgamesinstitute.com).

Profile raising

  • TIGA provides a powerful voice for the games industry in the media. In 2017-18 TIGA represented the games industry in a wide range of media publications and channels, including: BBC News England, BBC News Technology, ITN News, The Telegraph, The Courier, Herald Scotland, The Scotsman, The Scottish Sun and Sky News.
  • TIGA joined forces with ITN Productions to produce a news and current affairs-style programme, The Next Level, which explored the future of the gaming industry. The Next Level can be seen here:

https://tiga.org/news/tiga-presents-the-next-level-a-collaboration-with-itn-productions-2

Enhancing Education

  • TIGA introduced the TIGA Accreditation system in January 2015 to ensure that universities and colleges produce graduates with industry relevant skills. To date 18 courses have achieved TIGA Accreditation (https://tiga.org/education/tiga-university-accreditation).

Helping our members commercially: membership services

  • The TIGA Games Industry Awards took place on 1st November 2017 at the spectacular V&A Museum in London. Over 350 industry leaders celebrated creativity, technical excellence, business proficiency and best practice in the games industry.
  • TIGA provides best practice information and advice. Over the last year TIGA published four guides, including a Bullying and Harassment Policy.
  • TIGA produced comprehensive and detailed benchmarking information on salaries and benefits in the games industry.

Organisational achievements

  • TIGA won a Global Business Excellence Award in July 2017 in recognition of its effective University Accreditation system
  • TIGA is an Investors in People organisation.

Excellence in citizenship

  • TIGA is a not for profit organisation and aims to act as a good corporate citizen. For example, over the last year TIGA has supported the excellent charity SpecialEffect.

Jason Kingsley OBE, TIGA Chairman and CEO and Creative Director at Rebellion, Mark Gerhard, TIGA Vice-Chairman and CEO of PlayFusion, and Dr Richard Wilson OBE, TIGA CEO, said:

“We would like to thank the TIGA board, the TIGA team and above all TIGA’s membership for progress made in 2017 – 18. Over the last year, we have seen VGTR extended until 2023, an increase in jobs and investment in our sector and the most successful TIGA Awards Ceremony to date.

“Our ambition is to make the UK the best place in the world to develop games. If you share TIGA’s vision, then contact Dr Richard Wilson, TIGA CEO, to discuss joining TIGA and/or sponsoring our campaign (richard.wilson@tiga.org).“




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