Today, 1 February 2022, the Government has announced £50 million of funding for creative businesses across the UK. The funding includes £8 million for start-up gaming businesses to grow their…
On 31 January 2022, the Government announced that a ‘Brexit Freedoms’ Bill will be brought forward to end the special status of EU law and ensure that it can be…
Yesterday, Julian Knight the Chair of the Department for Digital, Culture, Media and Sport Committee, delivered a statement on the Committee report on the draft online safety bill. Mr Knight…
The changes relate to the automatic renewal of contracts for online gaming services. Microsoft’s Xbox Live Gold and Game Pass are offered as memberships, which are often on an auto-renewal…
Representatives from Google, Mastercard and Microsoft were amongst the 20 experts who met yesterday to launch the International Data Transfer Expert Council. The International Data Transfer Expert Council aims to…
ndie developer competition: win tickets and expo space in the Big Indie Zone at Pocket Gamer Connects London We've been running our Pocket Gamer Connects conference series since 2014. And…
The Government has responded to a written question on ensuring there are adequate age-related controls in place for people purchasing Non-Fungible Tokens in video games. The question was answered by…
On 20 January 2022, the Government launched its Help to Grow: Digital scheme to support small businesses with discounted tech support and software. Help to Grow: Digital sits alongside Help…
TIGA, the trade association representing the video games industry, has today published its latest education update. TIGA’s update covers the latest announcements and developments concerning education in parliament, including on…
Yesterday, 19 January 2022, the Government announced that Plan B measures will be dropped in England. People will no longer be advised to work from home, face coverings will no…
The Higher Education Regulator is setting tougher outcome measures on Colleges and Universities that fail to meet targets. Plans have been drawn up to impose ‘intrusive sanctions’ like fines or…
Today, 20 January 2022, the Help to Grow: Digital scheme launched to help support small businesses by providing them with discounted software and free advice. Under the scheme, eligible businesses…
TIGA, the trade association representing the video games industry, released a Business Opinion Survey (BOS) today which shows that 68 per cent of respondents plan to grow their organisation’s workforce…
On 11 January 2022, the Government responded to a written question on the take-up of degree apprenticeships The written question, asked by Matt Western Member of Parliament for Warwick and…
Yesterday, Wednesday 5 January, Baroness Barran delivered a Skills Update to the House of Lords. This included new measures that were announced on 17 December 2021. The measures include: A…
The UK games market is now more than double the size it was 10 years ago, according to new figures published by the Entertainment Retailers Association (ERA). Games have continued…
The Department for Digital, Culture, Media and Sport (DCMS) has released analysis showing that more money than ever has flowed into UK tech this year. £29.4 billion has been invested…
On 16 December, the Chair of the Joint Committee on the Draft Online Safety Bill, Damian Collins MP, made a statement in the House of Commons following the publication of…
Below TIGA has summarised answers to some of the key questions following the publication of the Joint Committee on the Draft Online Safety Bill’s report. How does or might the…
TIGA, the trade association representing the UK video games industry, paid tribute today to Ian Hetherington, who died after a short illness (14th December 2021). Ian Hetherington founded Psygnosis…