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TIGA Games Education Conference 2024

4 July @ 9:00 am - 6:30 pm

Free – £175


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TIGA’s Games Education Conference will comprise a full day of keynotes and panel discussions, providing a much-needed forum for educators and developers to exchange knowledge and ideas to address key challenges, including skill needs, graduate employability, excellence in research and teaching and changes in tools and technologies.  TIGA’s Conference will discuss a range of subjects, including:

  1. Industry skills – what we need now and in the future, and enhancing graduate employability.
  2. Developing successful partnerships between industry and education, and how studios can help build course content.
  3. Developments in tools and technologies including AI and games engines in development.
  4. Excellence in games research, innovation and teaching.
  5. Promoting diversity and widening access to games education.


Registration at 9am – Arrival teas, coffees biscuits

Opening remarks 10 am, TIGA CEO, Dr Richard Wilson OBE welcomes attendees.  

10.05 – 10.45: Industry skill needs, now and in the future and enhancing graduate employability

  • Chair Richard Wilson
  • Howest, Koen Samyn
  • nDreams, Tamsin O’Luanaigh
  • Rebellion, Chris Kingsley CBE
  • Slitherine Software, David Sharrock

10.45 – 11.30: Developing successful partnerships between industry and education, including in relation to course content

  • Chair Richard Wilson
  • Staffordshire University, Davin Ward
  • University of Portsmouth, Anna Limpens
  • Bournemouth University, Fred Charles

BREAK – Coffee and tea   11.30 –  12pm

12.00 – 12.30: Developments in tools and technologies including AI and games engines in games development

  • Chair Richard Wilson
  • Avalanche Studios, Alex Perkins
  • Codewizards, Matt Morris
  • Heroic Labs, Chris Molozian

LUNCH  12.30 – 13.30 

13.30- 14.00: Excellence in games research, innovation and teaching

  • Chair Richard Wilson
  • University of Hertfordshire, David Tree
  • Norwich University of the Arts, Mark Wickham
  • Abertay University, Ruth Falconer
  • University of Portsmouth, Peter Howell

14.00 – 14.45: Promoting diversity and widening access in games education

  • Chair Richard Wilson
  • UWE, Lindsay Macaulay – Lowe
  • University of the Arts London, Thom Kaczmarek
  • Leeds City College, Rob Reed
  • Dovetail Games, Gemma Johnson Brown

14.45 – 15. 00: Internships, placements and industrial secondments

  • Birmingham City University, Carlo Harvey


Networking  drinks  till 6.30 


Tamsin O'Luanaigh

Chief People Officer & Co-founder at nDreams

Davin Ward

Staffordshire Uni

Koen Samyn

Program Director Game Development at Digital Arts and Entertainment

Alex Perkins

Technical Art Director, Apex, Avalanche Studios Group

Chris Molozian

Heroic Labs

Dr Carlo Harvey

Professor at Birmingham City University

Anna Limpens

Academic Lead / Principal Lecturer in Creative Technologies

Matthew Morris

Chief Commercial Officer, Code Wizards Group

Lindsey Macaulay-Lowe

University of the West of England, Bristol

David Sharrock

Executive Producer, Slitherine Software UK Ltd

David Tree

University of Hertfordshire - Game Design and Development Lead

Thom Kaczmarek

Senior Lecturer, BA (Hons) Games Design London College of Communication

Ruth Falconer

Abertay University

Chris Kingsley CBE



TIGA is planning to film the TIGA Games Education Conference. If you register to attend the event then you will be deemed to have given consent to being filmed at the Conference.


4 July
9:00 am - 6:30 pm
Free – £175
Event Category:


Vanessa Joyce @ TIGA


Bournemouth Gateway Building
2 St Paul's Ln
Bournemouth, BH8 8GP
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