The team behind the BA in Games Design course at Brunel University London has just launched a Games Research Lab, a new space equipped with the latest technology to deliver…
Universities UK’s new report: Higher Education Research and Innovation in Facts and Figures underlines how university research and innovation activity can help deliver growth by attracting investment and talent, making world-leading…
TIGA, the network for games developers and digital publishers, and the trade association representing the video games industry, has today submitted six proposals ahead of the Spring Budget. TIGA recognises…
The Communications and Digital Committee has published its report At risk: our creative future . The main findings were: The House of Lords Communications Committee warns that Government complacency risks undermining the…
Mission Date: 20th – 24th March 2023 Location: San Francisco, USA Website: https://www.events.great.gov.uk/website/9773/ Please submit interest no later than Wednesday 1st February 2023 as spaces are limited. The GDC is…
Why attend the Games Growth Summit if you are a Games Business? Are you ready to network, get inspired and grow? This is the perfect opportunity to take away a…
Ofcom has published a call for evidence focused on online children’s protection. Ofcom is seeking evidence from a wide range of stakeholders, to strengthen their understanding of the range of approaches and…
On 9 January 2023, HM Treasury announced a new Energy scheme for businesses, ahead of the current scheme ending in March. For eligible non-domestic customers who have a contract with…
HMRC has published draft guidance ahead of the implementation of reforms to the Research and Development (R&D) Tax Reliefs on 1 April 2023. This guidance clarifies technical aspects of how…
According to new figures from Dealroom for the Digital Economy Council, the UK tech sector will end the year as Europe’s leading ecosystem. During 2022, UK tech companies have continued…