HMRC held a webinar covering the additional information form that came in for Creative Industries Reliefs claims on 1 April this year. They will be holding a second session next…
In the first State Opening of Parliament under the new Labour Government, The King’s Speech unveiled 40 bills and draft bills (Wednesday 17th July 2024). The Government has highlighted 10…
The TIGA Games Education Conference delivered a full day of talks and panel discussions earlier this month, providing a much-needed forum for educators and studios to exchange knowledge and ideas…
Calling all gamers, developers, game studios, publishers, and tech innovators! 📢 Want to unlock the potential of Live Service Games? The Live Service Gaming Summit has arrived 🎮🕹️👾 Download the agenda here:…
According to Michael Douse, Publishing Director at Larian Studios, video game marketing “is dead”. But is it? With more than 14,000 games released just on Steam in 2023, arguably, it’s…
The Games Finance Market TALKS took place as part of London Games Festival last week at the IET London: Savoy Place, with TIGA CEO Dr Richard Wilson OBE joining the…
The Information Commissioner’s Office (ICO) is calling on social media and video-sharing platforms to improve their data protection practices so children are safer when using their services. This comes as…
All TIGA members are invited to a #RaiseTheGame and Percy & Warren PR panel mixer event on Neurodiversity in the Video Games Industry, in partnership with Sharkmob London, during London…
BAFTA has announced that UK gaming charity SpecialEffect, will receive the prestigious Special Award at the 20th BAFTA Games Awards. The award, which recognises outstanding contributions to games, film and…
A new survey of over 150 video game journalists reveals advancements in AI, a growing focus on SEO and economic challenges are having a detrimental impact on their work, with…