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How to Grow a Successful Games Business

22 June, 2016 @ 1:00 pm - 5:00 pm

Free

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35 people are attending How to Grow a Successful Games Business

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Strategic advice for the long game!

Join us in Guildford on June 22nd to hear presentations from a mix of visiting and local studios who can offer tried and tested advice on what they believe are the winning formulas to build a great games studio.

As we know there are no shortcuts to success but our experts will talk across the main themes of giving yourself the best possible chance.

We will be looking at the foundations and operations of the business – Financial and legal insights. PR and Marketing tips. Publisher advice and hearing from developers who will share the highs and lows of their personal experiences.

Drinks to follow at the Keystone Pub.

Speakers List

Philip Leyshon, a Senior Associate here at Stevens & Bolton, who specialises in working with gaming and technology businesses.   –

‘Growing your gaming business – a legal toolkit’

Garry Williams, Sold out Games

“Boxed release is simple, incremental, creates eyeballs and drives your longevity. The revenue model with shortcuts outlined.”

Caroline Miller, Founder of Indigo Pearl

Top tips on doing PR without a massive budget

Paul Wood, CEO of Woodshires Business Solutions

Woodshires Business Solutions have been helping many businesses across a range of industries improve the companies cash position with up to 14 tax allowances including R&D, Video Games Tax Relief, Patent Box along with numerous funding options. They simplify a specialist solution with only a fee at success.

Guillaume Portes, Founder of Another Place Productions

Guillaume Portes will discuss how Another Place have grown from three founders to a team of sixteen and pivoted to mobile free-to-play development. This will include learnings around both Dragon Finga and BattleHand.

Ben Ward, Founder of Supergonk

From Console, to mobile, to console: A developers story of being adaptable

Neil Johnston, Founder of Rocketdesk

Building an indie co-working start-up in Guildford

Mickael Bougis, Marketing Director at Flare Games

Have a clear vision as to your game’s market positioning, identify competing IPs and market risks from the outset and show us a strong – and scalable – development roadmap that you will stand by.

Adam Langridge

Indie dev for grown ups. Less glamorous, more practical tips for going indie.

Oscar Clark, ‎Evangelist At Unity Technologies & CoFounder at RocketLolly Games

State of games today? We are in the best of times and worst of times to make games. The tools available are amazing (not just Unity) but the market is more competitive than ever. Can we still succeed?

Paul Sulyok – Founder and CEO at Green Man Gaming

Challenges and considerations for selling video games

Details

Date:
22 June, 2016
Time:
1:00 pm - 5:00 pm
Cost:
Free
Event Category:

Organiser

Vanessa Joyce @ TIGA
Email:
vanessa@tiga.org

Venue

The Odeon Cinema
Bedford Road
Guildford, GU1 4SJ United Kingdom
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