TIGA, the network for games developers and digital publishers and the trade body representing the video games industry, said today that the Government’s industrial strategy should have an overarching theme: eliminating the productivity gap that exists between the UK and other G7 countries. TIGA made the comments in, A New Industrial Strategy: Strengthening Productivity in Firms, Sectors and the UK. This report sets out TIGA’s response to the Government’s industrial strategy Green Paper.
TIGA’s report proposes that the UK’s industrial strategy should be animated by three principles:
- It should generally favour competitive markets over detailed central planning.
- It should entail removing obstructions to business growth, addressing market failures and providing public goods.
- It should involve both generic and sectoral approaches to the economy. Distinct sectors have separate challenges that may require different policy responses.
These principles and the industrial strategy should be linked by an overarching theme: eliminating the productivity gap that exists between the UK and other G7 countries.
Productivity is critical to business competitiveness and to improving living standards. Increases in output per hour enable firms to increase pay without having to raise prices and to stay competitive against other firms. Higher pay results in higher tax receipts for the Government. Improving productivity will enhance the UK’s ability to attract overseas investment.
Dr Richard Wilson, TIGA CEO, said:
“Currently, UK workers are less productive than their counterparts in every G7 country apart from Japan and on average the productivity gap between the UK and the rest of the G7 is approximately 20 per cent. This is partly because we invest less than many of our competitors and some UK workers are relatively less educated than their compatriots in competitor countries.
“TIGA supports the Government’s intention to develop an industrial strategy: its overarching theme should be to eliminate the productivity gap that exists between the UK and other G7 countries.
“To achieve this, we must invest more and invest effectively in our infrastructure, R&D, science and engineering and in our businesses. We must make decisive improvements in education and training. We must promote innovation and best business practices.”
Jason Kingsley OBE, TIGA Chairman and CEO and Creative Director at Rebellion, said:
“The UK video games industry is a high skills, high technology and export focused sector which can make an important contribution to both the UK economy and to the Government’s Industrial Strategy. TIGA looks forward to working with Government departments, including Business, Energy and Industrial Strategy and Culture, Media and Sport, to make the Industrial Strategy a success.”
TIGA’s report is available free to all TIGA members. Please contact Suzi Stephenson at: email@example.com
TIGA is a not for profit network for games developers and digital publishers and the trade association representing the video games industry. Since 2010, TIGA has won 24 business awards and commendations, an achievement which demonstrates our drive to meet and to exceed best practice. TIGA focuses on three sets of activities:
- political representation;
- profile raising; and
- business services.
This means that TIGA members’ voices are heard in the corridors of power and positively represented in the international, national, regional and trade media. TIGA’s activities also serve to enhance the competitiveness of our members by providing benefits that make a material difference to their businesses, including a reduction in costs and improved commercial opportunities.
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