Amazon App Store

The Amazon Appstore allows developers to distribute and sell their Android and HTML5 web apps to millions of customers in 236 countries and territories. It is available on a multitude of devices, is pre-loaded on Android phones on select carriers in the US and Europe, and now has over 500,000 apps globally. Plus, its easy to get started. You can test your app in under a minute and weve seen that most Android apps just work on Amazon devices, with no additional development required. Developers can get started in minutes from our developer portal. 
Were dedicated to supporting the community and run many free, educational events. In addition, this year we are very proud to be the platinum sponsor of the TIGA Games Industry Awards 2016. To stay up to date with the latest news, announcement and to register for events join our Meetup Group. Upcoming dates for your diary include 20 June Dev Day in London, an event focused on games and run in association with TIGA. Were also pleased to offer our first Scottish Developer Day in Edinburgh on 22 June – come along for a full day covering mobile, games and more. Later this year, well hold our Annual Developer Summit in London on 4 October.
But were not stopping there – were also giving you the chance to have your app featured on our Amazon Appstore page – you have until 10 June to submit new apps. Click here to find out how easy it is!
We look forward to hearing from you and seeing you soon.

Ashridge Executive Education

Ashridge Executive Education is an award-winning, globally recognised and triple accredited business school, with a reputation for developing future leaders in the creative industries. We are proud to present experienced managers in the gaming industry the opportunity to join our Executive MBA for the Creative Industries starting in October 2016. This is a unique online programme (with four residential weeks) designed to develop your business and leadership skills within the sector and help you to respond to the challenges of an organisation.
Visit: https://www.ashridge.org.uk/qualifications/executive-mba-for-the-creative-industries/

Mobius AI

Mobius AI is bringing digital beings to life. We enable creative artists and game developers to create magical stories and wonderful game worlds populated by characters that can understand and communicate real-time with players, react to game play with personality and emotion, and continuously learn as the game journey proceeds. Our mission is to empower the artists of our generation to populate our digital worlds with fantastic and unique beings.
We build and deliver middleware products that enable digital beings through the pioneering use of a supercomputer, integrated with key partner technologies and our unique artificial intelligence IP to power video game characters, avatars and personal digital assistants. Game designers will be able to build fully immersive games based around real AI relationships, creating non-playing characters with game lore knowledge and real-time natural language. Our technology enables designers to write storylines and gameplay in a totally different way. Prepare for a richer digital world where AI powers lifelike realism for an exciting and immersive user experience.
We also address the need to ensure we are building safer and more respectful online communities. Our community safeguard solution for abuse-monitoring also deploys the same advanced AI technology to understand natural language and uses predictive analytics to screen online text and chat. We look forward to discussing our solutions with you soon.

Supermassive Games

Supermassive Games is a BAFTA-winning independent game developer with a reputation for innovation in both storytelling and VR. The studio has released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn.
Founded in 2008, the studio is now home to over 100 talented individuals working across a range of storytelling and VR titles.
The studio has received numerous awards including a BAFTA for Until Dawn, and was included on the prestigious Deloitte UK Technology Fast 50 and Deloitte EMEA Technology Fast 500 lists in 2013. In the same year they were listed by TechTrack as one of the 40 fastest growing technology companies in the UK.
Supermassive Games remains fully independent and has broad ambitions to grow audiences across a range of platforms. For more information please visit www.supermassivegames.com or email develop@supermassivegames.com

Space Ape Games

Founded in 2012, Space Ape Games is a mobile games studio based in Central London made up of games veterans and key people behind the biggest gaming companies and the biggest social games on the web.  Space Ape’s hit strategy games Rival Kingdoms and Samurai Siege, available on iOS and Android devices, are played by more than 20 million players worldwide. Space Ape Games won the 2015 TIGA Award for Best Independent Studio and for Game of the Year for Rival Kingdoms, plus the 2014 Develop Award for Best New Studio and the 2015 Develop Award for Best Independent Studio For more information, visit www.spaceapegames.com.

Weightmans

Weightmans is a national law firm with extensive experience in the video game sector with particular expertise in relation to funding, acquisitions, disposals, development, licensing and publishing. We have been advising games businesses on these matters for over 20 years, ranging from start-up studios to funders to publishers and large developers.
Our Managing Partner John Schorah was previously the MD of a UK listed games publisher/developer and the Weightmans’ team, headed by Sean Crotty, has vast experience in the field.
Weightmans is recognised by the independent legal directories (Legal 500 and Chambers) for its experience in advising clients in the gaming sector.
For more information, please contact Sean Crotty on 0345 073 9900 or email sean.crotty@weightmans.com

Universally Speaking

Universally Speaking provide localisation and QA solutions to the games industry, proud winners of the TIGA award for Best QA Provider in 2013 and 2015.
We are the UK’s longest established specialist Games Localisation and QA Agency.We remain independent and owe our success to organic growth, despite considerable competition from corporations. 
Since 2002 we have passionately worked on thousands of projects from AAA titles on all platforms, to small indie titles.  Our custom approach to customer service and the delivery of excellence in everything we do has allowed us to receive industry recognition, build long term relationships with our clients and continuously receive new business from client referrals.
Our teams are enthusiastic and passionate about our services and client products. We will always go the extra mile to meet our clients’ needs, as their success is ours.

S-Tech

S-Tech are an Independent, Chartered Insurance Broker, based in the heart of Cambridge and has a history of excellence in insurance services since 1982. Our team of more than seventy industry professionals all work together to provide customers, irrespective of size, with the highest standard of insurance broking and risk management.
Our customer service is exceptional, from the initial enquiry and policy inception through to the claims management process. Whatever the customer wants, S-Tech will deliver.
With our specialism in Technology we are proud to be supporting TIGA and the Games Industry.

Abertay University

Abertay University is one of the world¹s leading institutions for teaching game design and the only university in Europe ranked in the top 25 universities in the world for teaching game design.
Abertay is at the heart of Dundee¹s game development cluster, which attracted international attention in 1991 with the launch of Lemmings and then again in 1997 with the launch of Grand Theft Auto. Both games were created by former Abertay University student Dave Jones, who founded DMA Design in the late 1980s.
The university launched the world¹s first Computer Games Technology degree in 1997, in direct response to calls from the city’s rapidly growing games industry for highly skilled graduates. That degree was later followed by specialist courses in art, audio and game design.
In 2000 Abertay launched the student game design competitionDare to be Digital, where the student games are shown to the public, is now the UK¹s biggest independent games festival and is held in the city centre each August.
Abertay University also has a strong focus on using games technology to solve research problems from other disciplines, including building interactive systems to visualise the sustainable redevelopment of cities and to improve cancer drug discovery.

University of Portsmouth

Ideally situated on the sunny south coast near to game development clusters in Guildford, London and Brighton the University of Portsmouth is in the top 2% of the world’s universities (Times Higher Education World University Rankings 2015), and one of the world’s top 150 universities under 50. The University has invested in excess of £100 million into buildings and resources over the last 10 years, both to give students the facilities they’ll need to prepare for the working world, and to assist researchers in pursuing groundbreaking studies heart of the UK.
The University of Portsmouth has been offering game development courses since 2004, winning the TIGA Best Education Institution Award in 2014. Pioneering, innovative industry focused courses that enable students to specialise in game art, programming, design and entrepreneurship have put Portsmouth at the forefront of educating new generations of game developers for over ten years.
Industry veterans teach game development using industry standard hardware and software in specialist Games Labs. In the University’s Virtual Reality Lab students and researchers use cutting edge VR and haptic technologies. Students have the opportunity to utilize the University’s industry standard Motion Capture Studio for in game character animation production. As part of the PlayStation First programme University of Portsmouth students have access to up to date console development hardware and resources.
World class game related research has kept the university at the cutting edge of game design and development with a particular focus on games at the extreme edge of gaming and serious applications of game technologies in health care.

Creative England

Not-for-profit organisation Creative England invests in and supports creative ideas, talent and businesses in film, TV, games and digital media. Creative England’s games programme was born from a recognition of the burgeoning regional games industry in England, which needed support and investment in order to thrive. Since the programme’s inception the organisation has invested over £3m into the sector and works with partners such as Microsoft and Disney to grow and develop the diverse programme of activity.
www.creativeengland.co.uk/games

Sperasoft

Sperasoft is a leading games development studio focused on delivering high quality titles for world-class publishers. Much like the characters we help bring to life, our teams of professional specialists are our very own gaming heroes, brilliantly combining experience, creative talent and innovative technology – all in order to deliver titles that succeed. Alongside our heroic exploits, we continually provide diverse services, ranging from superb 2D and 3D Graphics, SKU Development to Platform Solutions, Online and Mobile Applications and much more.
We offer all aspects of the development cycle; we start with developing the vision and the concept for a project, work through all the stages towards delivery, keeping in close communication with our clients, and ensuring precise execution of any specifications. We’re proud of our solid expertise working with the most recognized companies in the gaming industry, helping our business partners take their products to a completely different level. Seeing subsequent market success of the titles is what drives us forward.
Founded in 2004, Sperasoft has grown to be the largest games development company in Eastern Europe with over 200 veteran games developers, artists and production managers working in our offices. We love games: that’s kind of important because not only can we offer services, we can offer an experience of what it’s like to work with other people who love what they do, and want to work on your game. That’s our creed, and we’re sticking to it.